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Steam News3 August 202616d ago

Ralphie, Take a Chill Pill! - Hotfix 0.0.165 🔥

Ralphie, Take a Chill Pill! - Hotfix 0.0.165 🔥🔨 Hey everyone! Our team has been cooking away in the development dungeons, but we needed to pop out quickly to deploy a swift hotfix.

In this update4

Full notes

Full Spooker update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes2 additions2 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
fixedRalphie, Take a Chill Pill! - Hotfix 0.0.165 🔥🔨Hey everyone! Our team has been cooking away in the development dungeons, but we needed to pop out quickly to deploy a swift hotfix.
fixedRalphie, Take a Chill Pill! - Hotfix 0.0.165 🔥🔨Thanks so much to our amazing community for catching a few pesky issues—your heart rates (and your win rates) should finally return to normal now!
added👑 Audio & Sneak PeeksStealth Track Drop: We’ve quietly slipped a brand-new musical track into the pool hall's rotation! Keep your ears open while you play—we’ll share plenty more details about this fresh beat in our next big update announcement.
changed⚙️ Balance Change & Quality of LifeEasier Early Tables: Based on awesome community feedback, we’ve decreased the AI skill level by about 20% at the start of a run. You should have a much smoother ramp-up now before the tables start turning truly sinister!
changed⚙️ Balance Change & Quality of LifeUncapped Pocket Limits: We noticed some of you were hitting the visual ceiling, so we increased the pocket number visual limit from 99 to as high as it ever needs to go. Stack those digits to your heart's content!
fixed🐛 Bug Fixes & Spook AdjustmentsCalmed Down Ralphie: Fixed a terrifying issue where the Spook Factor was accidentally maxed out at 100% instead of the intended ~20%. This caused Ralphie to jumpscare you after every single foul . He’s been pulled back into the shadows to wait his turn properly!

Spooker changes

fixedHey everyone! Our team has been cooking away in the development dungeons, but we needed to pop out quickly to deploy a swift hotfix.
fixedThanks so much to our amazing community for catching a few pesky issues—your heart rates (and your win rates) should finally return to normal now!
addedStealth Track Drop: We’ve quietly slipped a brand-new musical track into the pool hall's rotation! Keep your ears open while you play—we’ll share plenty more details about this fresh beat in our next big update announcement.
changedEasier Early Tables: Based on awesome community feedback, we’ve decreased the AI skill level by about 20% at the start of a run. You should have a much smoother ramp-up now before the tables start turning truly sinister!
changedUncapped Pocket Limits: We noticed some of you were hitting the visual ceiling, so we increased the pocket number visual limit from 99 to as high as it ever needs to go. Stack those digits to your heart's content!

Ralphie, Take a Chill Pill! - Hotfix 0.0.165 🔥🔨

Hey everyone! Our team has been cooking away in the development dungeons, but we needed to pop out quickly to deploy a swift hotfix.

Thanks so much to our amazing community for catching a few pesky issues—your heart rates (and your win rates) should finally return to normal now!

👑 Audio & Sneak Peeks

  • Stealth Track DropWe’ve quietly slipped a brand-new musical track into the pool hall's rotation! Keep your ears open while you play—we’ll share plenty more details about this fresh beat in our next big update announcement.

⚙️ Balance Change & Quality of Life

  • Easier Early TablesBased on awesome community feedback, we’ve decreased the AI skill level by about 20% at the start of a run. You should have a much smoother ramp-up now before the tables start turning truly sinister!
  • Uncapped Pocket LimitsWe noticed some of you were hitting the visual ceiling, so we increased the pocket number visual limit from 99 to as high as it ever needs to go. Stack those digits to your heart's content!

🐛 Bug Fixes & Spook Adjustments

  • Calmed Down RalphieFixed a terrifying issue where the Spook Factor was accidentally maxed out at 100% instead of the intended ~20%. This caused Ralphie to jumpscare you after every single foul . He’s been pulled back into the shadows to wait his turn properly!

💡 Under the Hood Note: Doing all our QA in-house means a rogue spooky variable or overtuned AI opponent occasionally sneaks past us during testing! We're constantly tuning run progression and scare frequencies to keep the table vibes balanced, spooky, and fun.

Jump into our Discord to let us know how the new music hits, good luck on the tables, and we'll see you later in the week! 🎱

Source

Steam News / 3 August 2026

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