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Steam News12 August 20241y ago

Split Square 8-12 Update Notice

Changes Remove the health penalty for deck recovery Boss battle's health and gold rewards increased significantly hard battle's health and gold rewards increased The effect of 'BloodSucking' changes as follows.

Full notes

Full Split Square update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition7 changes1 removal
  • Balance
  • Gameplay
removedRemove the health penalty for deck recovery
changedBoss battle's health and gold rewards increased significantly
changedhard battle's health and gold rewards increased
changed> Whenever you hit the enemy, you get N health.
changedThe figures for all related items have been adjusted.
changedIncreased health of bomb blocks (30 -> 60), Reduced damage (10 -> 5)
health of bomb blocks (3060health of bomb blocks ( increased, buffhealth of bomb blocks (30 -> 60), Reduced damage (105health of bomb blocks (30 -> 60), Reduced damage ( decreased, nerf

Changes

  • Remove the health penalty for deck recovery

Boss battle's health and gold rewards increased significantly

hard battle's health and gold rewards increased

The effect of 'BloodSucking' changes as follows.

-> Whenever you hit the enemy, you get N health.

The figures for all related items have been adjusted.

-Increased health of bomb blocks (30 -> 60), Reduced damage (10 -> 5)

-If a knockback block knocks a player back, it damages itself. A knockback block is knocked back only up to three times.

-The effects of the Divine Block, Curse Block will be changed as follows.

Divinity Blocks

Battle Rewards increase by the number of remaining Divinity Blocks.

Curse Block

Breaking a curse block gives you 10 health, or 10 damage with a 50% chance.

-A projectile speed reduction penalty is added to the penalty that gives explosion, induction to the enemy's projectile.

Source

Steam News / 12 August 2024

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