Update history
Latest Split Square updates
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- Split Square
Split Square 11-25 Update Notice
Changes UI adjustments and improvements Minor text corrections Fixed Bugs Fixed a bug where the remote control effect was applied to area attacks
Announcement3 changesFixUI/audio - Split Square
Split Square 8-24 Hotfix Notice
Fixed bug -a bug in which no transcendent achievement is obtained
Announcement1 changeFix - Split Square
Split Square 8-23 Update Notice
Changes -Impact : During the Impact condition, the immune time after being hit is halved. (Default 1 second) -Lightning hand blade : Attack top semicircle area. If it hits enemy, Player's projectiles get Reflection 1->3…
Announcement1 changeFix - Split Square
Split Square 8-22 Update Notice
Changes -Change some UI sizes -Illegal lightweight disc : All Skill Cost -3, All Skill Usage -3 Fixed bug -A bug that blinks in the Add Item Description window in the Select Characters window -A bug that turns off the r…
Store3 changesFixUI/audio - Split Square
Split Square 8-21 Update Notice
Changes -Some UI sprite changes -Sizing some UI on PC -Keywords below have been replaced. Can't-overlap -> Exhaust : If you use the skill, it will consumed immediately even if the usable count remains. -Beginner's Headb…
Announcement4 changesFixUI/audio - Split Square
Split Square 8-12 Update Notice
Changes Remove the health penalty for deck recovery Boss battle's health and gold rewards increased significantly hard battle's health and gold rewards increased The effect of 'BloodSucking' changes as follows. -> Whene…
Store9 changes2 numericBalance - Split Square
Split Square 8-5 Update Notice
Fixed bug A bug in which the additional effects of 'Burning punch' do not trigger as conditions in the skill description
Announcement1 changeFix - Split Square
Split Square 6-3 Update Announcement
changes -Remote control effect lasts only 1 second and changes to give immune -The following skills have been buffed or changed : Burning punch, Soul bullet, Controlled wrath, Conductive sword, Electric dagger, Slow pun…
Announcement1 changeGameplay - Split Square
Split Square 5-29 Update Announcement
Changes Improve tutorial - Spike block, Saw blade moves slowly forward. 2/4 -> 4/3 - Add a selection button icon above the map selection marker - Change not to be affected by gravity during Ghostrise - Informs how to re…
Store4 changesFixMaps - Split Square
Split Square 5-17 Update Announcement
Changes -In the blind state, Enemy can't recognize player. -Increase the range of confusion state, enemy can't give contact damage. Fixed bug A bug that does not turn off when the cancel key is pressed while viewing the…
Announcement2 changesFixBalance - Split Square
Split Square 5-14 Update Announcement
Changes -Reduce the size of the boss room and increase the health of the boss -Added animation at the start of the boss battle
Announcement1 changeBalance - Split Square
Split Square 4-25 Update Announcement
Changes -Tutorial reorganization -Change character illustration -Add animation when auto aiming effect is activated -Bloodsucking granting artifacts, accessories get penalties for 20 damage at start of battle -Remote co…
Announcement1 changeBalance - Split Square
Split Square 3-25 Update Announcement
Changes -Deploying Invincible Jewels in Combat -Extend the duration of the projectile subject to remote control to 5 seconds -Extended grace time to 2.5 seconds after battle clear -Bomb block attack coefficient 1 -> 2 -…
Announcement2 changes1 numericFix - Split Square
Split Square 3-15 Update Notice
Changes Bulletproof, and Crushing keyword's name changed for -> Crushing, excavating - Add ghosting status mark - Elite and Boss Stamina Recovery Speed Up - Remote controll effect, and increasing installation duration e…
Announcement3 changesFixBalance - Split Square
Split Square 3-1 Update Notice
Changes -Adding CRT effects Fixed bug -Bulletproof, stat increase buff persistent bug
Announcement1 changeFix - Split Square
Split Square 2-23 Update Notice
Changes -Added animations for triggering special effects such as Impact or bloodsucking. -Standardized some attack direction descriptions to use 'N direction'. -Enhanced sprites of certain items. -Eliminated common skil…
Store7 changesFixGameplay

