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Steam News8 February 20242y ago

Split Square 2-8 Update Notice

Changes Add Hard Difficulty level Penalty reform, 50 -> 88 penalties Replace some item effects with remote control gimmick effects Increasing jewelry cost of unlocking character Changing strategically the effectiveness

Full notes

Full Split Square update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition3 changes0 removals
  • Gameplay
  • Maps
  • Balance
addedAdd Hard Difficulty level
changedChange the appearance stage of the elite enemy (at least 4 and 5 stages appear)
changedBoss's barrier activation health units 10% -> 20%, barrier gets bulletproof
changedElite's barrier activation health units 10% -> 50%
Boss's barrier activation health units10%20%Boss's barrier activation health units increased, buffElite's barrier activation health units10%50%Elite's barrier activation health units increased, buff

Changes

  • Add Hard Difficulty level

  • Penalty reform, 50 -> 88 penalties

  • Replace some item effects with remote control gimmick effects

  • Increasing jewelry cost of unlocking character

  • Changing strategically the effectiveness of dozens of items

  • Change the appearance stage of the elite enemy (at least 4 and 5 stages appear)

  • Boss's barrier activation health units 10% -> 20%, barrier gets bulletproof

  • Elite's barrier activation health units 10% -> 50%

  • Condition immune time after condition end, 0.5 seconds -> 2 seconds

Source

Steam News / 8 February 2024

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