Full notes
Full Splatter update
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What changed
- Store
-water in session 15 now correctly splish-splashes -fixed a bug that caused enemies to sometimes respawn with active lasers or flamethrowers -made some code changes to reduce bugs while weapon switching. let me know if this has an impact! -made some code changes to prevent bugs while spawning into the "lava" room of session 16. -updated the navmesh in the "statue" room of session 16. -fixed a sequence break that locked players out of progressing in session 8 -enabled the "acquire all cosmetics" achievement. -updated the way we send leaderboard scores to Steam. let me know if you experience any bugs with this!
Source
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