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Steam News3 December 20205y ago

Patch 0.3.0

Patch 0.3.0 Hi, so the first patch for the released game is here! Gameplay Enemy attack broadcasts are now much more visible Bronze Tier enemies and Bosses will no longer have perfect accuracy Explosions caused by death

Full notes

Full SPL: Skilled Pilots Live update

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What changed

0 fixes0 additions5 changes2 removals
  • Gameplay
  • Balance
changedGameplayEnemy attack broadcasts are now much more visible
removedGameplayBronze Tier enemies and Bosses will no longer have perfect accuracy
removedGameplayExplosions caused by death of enemies defeated by the player no longer harm the player
changedGameplayMaximum enemy wave size reduced to 5, while the enemy wave size difficulty remained the same
changedGameplayThe game will restricts the number of enemies that can attack the player at one given moment. This means that it's less likely to encounter huge wave of very easy enemies. Silver and gold tier enemies should appear more often
changedGameplayReduced the time needed for the boss to appear each chapter

Patch 0.3.0

Hi, so the first patch for the released game is here!

Gameplay

  • Enemy attack broadcasts are now much more visible

  • Bronze Tier enemies and Bosses will no longer have perfect accuracy

  • Explosions caused by death of enemies defeated by the player no longer harm the player

  • Maximum enemy wave size reduced to 5, while the enemy wave size difficulty remained the same

  • The game will restricts the number of enemies that can attack the player at one given moment. This means that it's less likely to encounter huge wave of very easy enemies. Silver and gold tier enemies should appear more often

  • Reduced the time needed for the boss to appear each chapter

Other

  • Improved UX of the starting loadout screen

Source

Steam News / 3 December 2020

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