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Steam News11 October 20223y ago

1.2.4 - Bug Fixes

Fixed a bug that would lock certain parts of the game if a Mushroom Spirit was placed on a tile with only 1 valid trap tile. Fixed an issue with enemies being able to walk on the shrine's tile when restarting the game.

Full notes

Full Spirits of the Hellements - TD update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes0 additions1 change0 removals
  • Fixes
  • Store
  • Balance
  • Maps
fixedFixed a bug that would lock certain parts of the game if a Mushroom Spirit was placed on a tile with only 1 valid trap tile.
fixedFixed an issue with enemies being able to walk on the shrine's tile when restarting the game.
fixedFixed a bug where the Laser Spirit would reset to tier 1 after purchasing the cloning upgrade. This issue happens when you purchase the upgrade and the wave ends without you placing the clone. This causes the game to save without a valid location for the clone. If this scenario happens then the game will prompt you to place the clone when reloading that checkpoint
fixedFixed an issue where Laser Spirit's clones would stay blue after reloading checkpoints
fixedFixed an issue where the upgrade tree in the hallowed grounds would not initialize upgrades for the first spirit selected
fixedFixed a typo with the gluttony shrine. The shrine gives 2.5% increased damage per 100 souls rather than 10%

Spirits of the Hellements - TD changes

fixedFixed a bug that would lock certain parts of the game if a Mushroom Spirit was placed on a tile with only 1 valid trap tile.
fixedFixed an issue with enemies being able to walk on the shrine's tile when restarting the game.
fixedFixed a bug where the Laser Spirit would reset to tier 1 after purchasing the cloning upgrade. This issue happens when you purchase the upgrade and the wave ends without you placing the clone. This causes the game to save without a valid location for the clone. If this scenario happens then the game will prompt you to place the clone when reloading that checkpoint
fixedFixed an issue where Laser Spirit's clones would stay blue after reloading checkpoints
fixedFixed an issue where the upgrade tree in the hallowed grounds would not initialize upgrades for the first spirit selected
  • Fixed a bug that would lock certain parts of the game if a Mushroom Spirit was placed on a tile with only 1 valid trap tile.

  • Fixed an issue with enemies being able to walk on the shrine's tile when restarting the game.

  • Fixed a bug where the Laser Spirit would reset to tier 1 after purchasing the cloning upgrade. This issue happens when you purchase the upgrade and the wave ends without you placing the clone. This causes the game to save without a valid location for the clone. If this scenario happens then the game will prompt you to place the clone when reloading that checkpoint

  • Fixed an issue where Laser Spirit's clones would stay blue after reloading checkpoints

  • Fixed an issue where the upgrade tree in the hallowed grounds would not initialize upgrades for the first spirit selected

  • Fixed a typo with the gluttony shrine. The shrine gives 2.5% increased damage per 100 souls rather than 10%

  • Changed the description of the anarchy steam achievements. These upgrades are awarded upon completing maps on full anarchy (Anarchy 7)

Source

Steam News / 11 October 2022

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