In this update2
Full notes
Full Spirits of the Hellements - TD update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Maps
- Fixes
- Gameplay
Spirits of the Hellements - TD changes
Bug Fixes
Damage trackers no longer go negative after hitting 2 billion damage dealt
Fixed an issue with the "beat all maps on anarchy" achievement
Fixed an issue where Explosive geysers would not load in upon loading a save
Fixed an bug where Explosive geysers would gain bonus damage when loading a checkpoint
Fixed an bug where Divine Judgement would deal damage and stun a lot more times than intended
Fixed an issue where Laser Spirit's clones would gain an additional set of lightning beams after tiering up to T3 lightning
Fixed an issue where baby dragons from the shrine of pride would not deal any damage
Other Changes
Added a visual hit effect to Laser Spirit's lightning beams
Source
Changelog.gg summarizes and formats this update. How we read updates.
