Full notes
Full 灵拳 Spirit X Strike update
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Repeated intro
Hello fighters!
What changed
- Server
- Gameplay
- UI and audio
灵拳 Spirit X Strike changes
We are planning to push an update on November 28 that focuses on refining cross-style follow-up combo for smoother moves, and improving tutorial for easier pickup.
Also, a small announcement here: Spirit X Strike is up for “Best Game You Suck At” in the 2025 Steam Awards!
I know that Spirit X Strike’s high-speed combat can be demanding (certain sections may have caused smashed keyboards), but watching players practice, improve, go from getting stuck to progress, from beaten up to beating them up… maybe that feeling of triumph is exactly why we love action games! If that is also how you felt playing Spirit X Strike, I’d be incredibly grateful if you could vote for the game!
You’ll find the detailed patch notes below for reference. If you run into any issues or have suggestions, feel free to reach out in our official Discord server. I’ll work on everything as quickly as possible.
—————————— v0.62 PATCH NOTE [New Features]
Added cross-style follow-up combo: after switching styles, player now continues follow-up moves based on previous ones.
Added Eagle style Spirit Dash counterattack special move.
Added new dialogue animations for Irina, Hawk, and Erin.
Added QTEs to Perfect Dash tutorial in the prologue: player now needs to wait for enemy’s attack through the QTE section.
Added Retry option on Hot-Blooded Trial results screen.
[Adjustments]
Adjusted Eagle style follow-up after dash attack for smoother transitions.
Updated the move list to include the additions and adjustments of follow-ups.
Adjusted tutorial panel: pressing “Continue” will proceed to the next page, only returning to the game on the final page.
Adjusted enemy tracking to prevent 180 degree turning air attack.
Source
Changelog.gg summarizes and formats this update. How we read updates.
