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Steam News27 September 20223y ago

Progress Report

Its been 2 weeks since the Bestiary update and Roadmap with plans for the 1.0 release. Here is a progress report explaining what we are working on now and what will be in the next patch.

Full notes

Full Spirit Hunters: Infinite Horde update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes7 additions0 changes0 removals
  • Gameplay
  • Balance
  • Maps
  • UI and audio
addedWe are primarily focused on getting 2 ability mods for each of the existing abilities. These will give a lot more player choice and options for making unique builds. For the first ability patch we are focusing on 3 existing abilities and a new one. Here is what we are playing with now. Please understand that these are work in progress and can change if we dont think they are working well enough for the game. ːsadhfː
addedːns_blueː SPEARS (testing) Spears is getting 2 new banner mods: Spear Cage and Frost Spears Spear Cage - Changes Spears from random spawn locations to a ring around the player. This trades overall damage since default spears hit enemies every time, for full control and predictability. Frost Spears - Frost spears adds the ability to freeze enemies at a small reduced damage cost. Frost Spears can work with both normal and cage modes.
addedːns_blueː TORNADOS (testing) Tornado is getting 2 new banner mods: Chaos Storm and Bouncy Wind (best name ever?) Chaos Storm - Changes Tornado to shoot one at a time very rapidly in random directions. Bouncy Wind - Tornados now bounce off objects so things can get pretty crazy in tight areas. These can combo together to make different tornado builds.
addedːns_blueː VINES (testing) Vines is getting 2 new banner mods: Bombs, and Spitters Bombs - Choosing bombs will grow explosive pods on your vines. Spitters - Choosing spitters will grow monster plants that shoots poison. You can only choose either bombs or spitters. Choosing one will remove the other from that run.
addedA new hero is coming with this coming update: Shakpana the Plague Master With the new poison debuff system and the new ability we are working on, it makes sense to release this new hero with it. Plus he will be the first to get an active hero ability.
addedːns_blueː NEW ZONE AND ENEMIES We are adding a new zone to the Highlands map: Northwood is the home to the Frost Trolls and their Yax they ride. These are some tanky beasts so you will need to have some good Dweb progress before trying this one. There will be a load of other new enemies and minibosses as well... and more Moon Mummy.

Spirit Hunters: Infinite Horde changes

addedWe are primarily focused on getting 2 ability mods for each of the existing abilities. These will give a lot more player choice and options for making unique builds. For the first ability patch we are focusing on 3 existing abilities and a new one. Here is what we are playing with now. Please understand that these are work in progress and can change if we dont think they are working well enough for the game. ːsadhfː
addedːns_blueː SPEARS (testing) Spears is getting 2 new banner mods: Spear Cage and Frost Spears Spear Cage - Changes Spears from random spawn locations to a ring around the player. This trades overall damage since default spears hit enemies every time, for full control and predictability. Frost Spears - Frost spears adds the ability to freeze enemies at a small reduced damage cost. Frost Spears can work with both normal and cage modes.
addedːns_blueː TORNADOS (testing) Tornado is getting 2 new banner mods: Chaos Storm and Bouncy Wind (best name ever?) Chaos Storm - Changes Tornado to shoot one at a time very rapidly in random directions. Bouncy Wind - Tornados now bounce off objects so things can get pretty crazy in tight areas. These can combo together to make different tornado builds.
addedːns_blueː VINES (testing) Vines is getting 2 new banner mods: Bombs, and Spitters Bombs - Choosing bombs will grow explosive pods on your vines. Spitters - Choosing spitters will grow monster plants that shoots poison. You can only choose either bombs or spitters. Choosing one will remove the other from that run.
addedA new hero is coming with this coming update: Shakpana the Plague Master With the new poison debuff system and the new ability we are working on, it makes sense to release this new hero with it. Plus he will be the first to get an active hero ability.

Its been 2 weeks since the Bestiary update and Roadmap with plans for the 1.0 release. Here is a progress report explaining what we are working on now and what will be in the next patch.

We are primarily focused on getting 2 ability mods for each of the existing abilities. These will give a lot more player choice and options for making unique builds. For the first ability patch we are focusing on 3 existing abilities and a new one. Here is what we are playing with now. Please understand that these are work in progress and can change if we dont think they are working well enough for the game. ːsadhfː

ːns_blueː SPEARS (testing) Spears is getting 2 new banner mods: Spear Cage and Frost Spears Spear Cage - Changes Spears from random spawn locations to a ring around the player. This trades overall damage since default spears hit enemies every time, for full control and predictability. Frost Spears - Frost spears adds the ability to freeze enemies at a small reduced damage cost. Frost Spears can work with both normal and cage modes.

ːns_blueː TORNADOS (testing) Tornado is getting 2 new banner mods: Chaos Storm and Bouncy Wind (best name ever?) Chaos Storm - Changes Tornado to shoot one at a time very rapidly in random directions. Bouncy Wind - Tornados now bounce off objects so things can get pretty crazy in tight areas. These can combo together to make different tornado builds.

ːns_blueː VINES (testing) Vines is getting 2 new banner mods: Bombs, and Spitters Bombs - Choosing bombs will grow explosive pods on your vines. Spitters - Choosing spitters will grow monster plants that shoots poison. You can only choose either bombs or spitters. Choosing one will remove the other from that run.

ːns_blueː POISON CLOUD All future abilities will be getting multiple mods from the start. So we will have the base ability plus the 2 mods on release. This one is still in prototype/figure it out mode, so cant give solid details yet :)

A new hero is coming with this coming update: Shakpana the Plague Master With the new poison debuff system and the new ability we are working on, it makes sense to release this new hero with it. Plus he will be the first to get an active hero ability.

ːns_blueː NEW ZONE AND ENEMIES We are adding a new zone to the Highlands map: Northwood is the home to the Frost Trolls and their Yax they ride. These are some tanky beasts so you will need to have some good Dweb progress before trying this one. There will be a load of other new enemies and minibosses as well... and more Moon Mummy.

ːmp_starːPlus lots of new boss and enemy animations, some minor bug fixes, and hopefully some new music.ːmp_starː

Source

Steam News / 27 September 2022

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