Full notes
Full Spirit Arena update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Spirit Arena changes
It is with great pleasure that we release this new update for Spirit Arena. On the menu :
Some players met an issue with some bosses, that would simply not appear at all. This bug is now history!
- Hit and death animations would not play after the first gamethe matter is now fixed.
Players could be the same colour if one tried to swap when the other was frozen. This bug in the matrix won’t happen again.
The end of each wave is now smoother. No more picking the wrong item because you were moving at the end of the wave!
The disable time happening when a player take a hit is now shorter. The apple only lengthen the invincibility time following a hit, making it a worthy item eventually!
Spirit Arena keep evolving as we begin working on our next project, and it’s thanks to you all! Have a nice weekend, and see you soon for new updates
Source
Changelog.gg summarizes and formats this update. How we read updates.
