Full notes
Full Spires of Morosith: Gossamer Sundered update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Compatibility
- Fixes
Spires of Morosith: Gossamer Sundered changes
This is a small update in terms of changes. The goal was to hone some of the mission layouts, ramp up the pace of the missions, and bring Void Tower into the fray with some buffs.
NEW:
Remove the south-east portal on the Aquila Spire mission.
Options Menu has a toggle that can be used to enable/disable the Build Mode's Slo-mo effect.
UPDATES:
Cores required to power an Obelisk reduced from 350 to 250.
Chance a forest spawns with only 1 wood resource increased from 5% to 7%.
Void Tower Damage buffed across upgrade levels except Nobel level.
Opened some space on the Cloud Scraped Spire mission by moving trees around.
FIXES:
Added backwards compatibility to the Bestiary, will now display seen Grainwraith Types if you've defeated the Grainwraith-introduction missions in the past.
Removed pre-placed Towers from the Wild Farm Spire mission, and re-enabled the environment art. Oops.
Reenabled the Tears that spawn on the mission table.
Fixed the position of the Boss, Wave Timer, and Spire Repair displays for non-16:9 screen resolutions.
Source
Changelog.gg summarizes and formats this update. How we read updates.
