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Steam News1 May 20262mo ago

1.1 | Final Update

Hello Everyone! First of all, we just released a new trailer, this time focusing on the gameplay of Spire of Chaos: Arcana Unleashed!

In this update3

Full notes

Full Spire of Chaos : Arcana Unleashed update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions7 changes4 removals
  • Gameplay
  • Store
  • Balance
  • UI and audio
addedHello Everyone!First of all, we just released a new trailer, this time focusing on the gameplay of Spire of Chaos: Arcana Unleashed! Go take a look right here:
changedHello Everyone!View store page
removedHello Everyone!Enemies no longer damage the player in Souls-like mode when parried
changedHello Everyone!The basher in the Chamber waits for the player to be in the corridor before attacking
removedHello Everyone!The Lovers can no longer escape from the combat arena
removedHello Everyone!The environment traps and the vine basher no longer damage the player if they’re outside of their zone

Spire of Chaos : Arcana Unleashed changes

addedFirst of all, we just released a new trailer, this time focusing on the gameplay of Spire of Chaos: Arcana Unleashed! Go take a look right here:
changedView store page
removedEnemies no longer damage the player in Souls-like mode when parried
changedThe basher in the Chamber waits for the player to be in the corridor before attacking
removedThe Lovers can no longer escape from the combat arena

Hello Everyone!

First of all, we just released a new trailer, this time focusing on the gameplay of Spire of Chaos: Arcana Unleashed! Go take a look right here:

View store page

Unfortunately, this is the last patch for our game. However, we’ve also thought of a little surprise along with this update… Discover it by reading on!

1.1 Patch Notes

Enemies

  • Enemies no longer damage the player in Souls-like mode when parried

  • The basher in the Chamber waits for the player to be in the corridor before attacking

  • The Lovers can no longer escape from the combat arena

  • The environment traps and the vine basher no longer damage the player if they’re outside of their zone

Combat

  • Some collision adjustments for the heavy attack

  • Some changes to the parry: it is now more precise and it is no longer possible to infinitely parry an enemy

  • Dodging after attacking has been improved to be more reactive

  • Timing adjustments for when Arxis is hit, it is now more coherent with the amount of damage recieved

  • When Arxis breaks the vine basher’s armour, she is now blown back with a new animation!

Misc

  • General bugfixes, mostly regarding the UI

  • Flowers in the environment are now animated

  • Respawn animation added

  • Credits now go faster and were changed somewhat

We’ve Added a Surprise!

We’ve added some unlockable cosmetics based on challenges to accomplish! This was very fun to make and a last little touch of magic for our Magical Girl ambiance. Open the new Cosmetics menu to learn about the challenges!

Goodbye!

This has been the last patch for Spire of Chaos: Arcana Unleashed! We’d like to thank all the players who experienced the fruit of our three years of game development learning. We are extremely grateful for all the feedback we’ve recieved, which helped us to make our game as good as it could be and made us even more ready for our next adventures in game development. Also a big thank you to our supervisors, mentors and playtesters that helped us all along the process of our 8 months of production. This ambitious project marks the end of a big step in our lives and we’re very happy you could share this moment with us.

Source

Steam News / 1 May 2026

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