In this update2
Full notes
Full Spire of Chaos : Arcana Unleashed update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Balance
- Fixes
- UI and audio
Spire of Chaos : Arcana Unleashed changes
Hey Magical People!
Some urgent bug fixes are now live! We read your reviews and made some adjustments to make your gameplay experience better.
1.0.1 Patch Notes
Performance
Lighting rework for performance improvement
Overall performance improvements, now you can lower the quality settings without removing the lighting!
Gameplay
Fixed a bug were you would still take damage from the vine traps on the ground even if you dashed in time
Vine Basher attacks are now slower then they used to
Flower Bashers won’t dodge while time is slowed down
Ground Attack will always inflict damage to enemies, even if those enemies are at the level parameter’s limit
The camera will now automatically put itself back at its main position when the controller hasn’t been used in a while
The first enemy in the Chamber is now closer to the exit and no longer jumpscares the people that are admiring the environement without paying attention to it
Root Flowers and Flower Switches now rotate to face the player
Boss Fight
The Lovers don't attack at the same time at the beginning of the second phase
Fixed a collision bug for the dome during the third phase of the pink Lover
During the second phase, when you hit a passive Lover, it now flees instead of attacking you, making the fight a little bit easier
The life of the vine traps created by one of the Lovers was reduced
The surviving lover at the third phase will regain life, adjusted depending on difficulty setting
General balancing of the two Lovers for better gamefeel
Art
Some changes regarding the foliage in the Solarium Level
Minor general ajustements
VFX
Ultimate’s VFX position is fixed
Visual changes to the tarot cards collectible have been made
The VFX attached to the doors’ vines are now less bright
UI
The HP numbers on the life bar are now hidden
To indicate you can use the ultimate, the mana bar now changes color when it’s full
The UI showing the controls on the left side of the screen can now be hidden in the option menu
Interaction buttons in the environnement are now always facing the camera
The tutorial pop-ups moved from the side of the screen to the middle, above the dialogues
Navigation throughout the journal is now waaay better when using a controller
Switched sliders for buttons in the option menu
Sounds and Music
Music now plays while fighting the Lovers
General
The subtitles are now visible for the last cutscene
Added some informations in the journal regarding the Tarot Cards section.
The names of the difficulty options changed to make them more clear
You now have the option to go from DX11 to DX12 on Steam
Source
Changelog.gg summarizes and formats this update. How we read updates.
