Full notes
Full Spinera update
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Repeated intro
Hello everyone,
What changed
- Gameplay
- Events
- Balance
- UI and audio
Spinera changes
We are excited to announce that the full release of our civilization management game, Spinera, will take place on April 24th. Steam post image
Thanks to all the playtesters and their valuable feedback, Spinera has undergone significant changes and improvements, allowing it to become what it is today. Hereโs what you can expect from the full release!
What Has Changed Since the Demo Release?
๐บ๏ธ Expanded Eras:
The game has grown from 3 eras to a total of 7 playable eras.
๐ More Leaders:
The total roster expanded to 15 leaders with unique abilities.
โ๏ธ Revamped Battle:
The battle system has been completely overhauled. The new version is faster, more fluid, and significantly more engaging.
๐ New Events:
A variety of new random events have been added to keep every playthrough fresh and unpredictable.
๐ Policy Mechanic:
Players can now activate specific policies at the start of each era. These provide passive bonuses and strategic modifiers that last for the duration of that era.
โ๏ธ Balanced Pacing:
To make the gameplay more engaging and impactful, the number of spins per era has been reduced, making every decision count.
๐ป UI/UX & Polish:
Massive interface improvements and bug fixes.
We are forever grateful for your continuous support. We hope you enjoy Spinera to your heartโs content as we do. Donโt forget to follow us on our socials to stay updated on Spinera and our future projects! Love, Spinera Team ๐ฐ
Source
Changelog.gg summarizes and formats this update. How we read updates.
