Full notes
Full sphereFACE update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
- Balance
New in this version: leaderboards for high scores, kills and planetary mass destroyed: http://steamcommunity.com/stats/485680/leaderboards/1992656 Improvements:
New Steam API interaction layer
Safe fallback that lets the game run even if no Steam dll is present
Ship doesn't keep flying & shooting when the player wins the game
Localisation improvements
Improving robustness of memory layout for weapon levels
Rendering announcements in front of everything else
Added achievement for reading the help text
Added "save-scum" detection and associated achievements
Bug fixes:
Fixed crash when unbinding XBox controller weapon switch button
Correct achievements for mass destroyed values
Correct accuracy display in victory view
Binding analogue controls to correct weapon number
Stop gaussRIFLE playing charging sound when switching away from it
Fix crash after loading savefiles
Make reverse thruster control work correctly
Allow spaceMINES to be jettisoned properly
Fix crash when jettisoning weapons
Fix crash when entering tunnel while being destroyed
Coming soon - leaderboards for all sorts of other statistics. Comment if you have any suggestions for what to add!
Source
Changelog.gg summarizes and formats this update. How we read updates.
