In this update2
Full notes
Full Sphere Fight update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
Sphere Fight changes
Sphere Fight 1.2 Daidalos
Thanks to player feedback, "Sphere Fight" has been expanded with several new features.
UI Changes
Mouse scrolling in menus has been accelerated
UI enlarged for better readability
Scroll bars have been widened
Back button in menus moved to the top right for consistent navigation
Gamepad no longer loses focus when the game exit prompt is canceled
The Armory Button lights up when upgrades are available
In-game Changes
The Shield power-up no longer clips through enemies
Defensecannon now fires faster and has a greater range
Mouse look values adjusted (settings may be at maximum after the update)
Effects on the health bar during boss fights
Bonus life system added
Three difficulty levels (Easy, Normal, Hard) have been implemented
- CampaignA new wave starts immediately once all opponents have been defeated (significantly higher scores possible)
The game now starts after the player moves
Tutorial texts are now more visible
Feedback is always welcome. You will be heard.
Source
Changelog.gg summarizes and formats this update. How we read updates.
