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Full notes
Full Spellz: Mastery or Death update
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What changed
- Maps
- UI and audio
- Gameplay
- Store
Spellz: Mastery or Death changes
The last few months of intensive work have not been in vain. Spellz is getting closer and closer to its final form.
A new world map (major update):
23 islands instead of 9.
Removal of the 'difficulty' system per map.
Changes to navigation, for a smoother, more enjoyable experience.
Removal of the 'Tavern' from the map, which can now be accessed directly from the teleportation portal.
New maps are displayed in green on the map.
A completion percentage for the entire game has been displayed on the map, with the length of the game underneath (all written with bones, of course).
Additional changes:
Integration of stereo audio.
New "Molten Rain" spell unlocked at the end of the first level.
Some changes to the Tavern environment to make it more understandable.
Removal of the timer in the shop, now you just have to buy all the items or pay to refresh it.
Some adjustments to the difficulty.
A few bug fixes.
I need YOU:
To succeed in creating the best game for our future players, I'll need you to share your experience of Spellz, mainly around difficulty. That would be the best way of fine-tuning the game, so thanks in advance!
Thank you for reading these notes, I hope everything's going well for you and I can't wait to hear your feedback on this update!
See you soon, Tom.
Source
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