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Steam News11 January 20242y ago

We have never been so close to the "end".

The last few months of intensive work have not been in vain. Spellz is getting closer and closer to its final form. A new world map (major update): 23 islands instead of 9. Removal of the 'difficulty' system per map.

In this update3

Full notes

Full Spellz: Mastery or Death update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions6 changes0 removals
  • Maps
  • UI and audio
  • Gameplay
  • Store
changedA new world map (major update):23 islands instead of 9.
changedA new world map (major update):Removal of the 'difficulty' system per map.
changedA new world map (major update):Changes to navigation, for a smoother, more enjoyable experience.
addedA new world map (major update):Removal of the 'Tavern' from the map, which can now be accessed directly from the teleportation portal.
addedA new world map (major update):New maps are displayed in green on the map.
changedA new world map (major update):A completion percentage for the entire game has been displayed on the map, with the length of the game underneath (all written with bones, of course).

Spellz: Mastery or Death changes

changed23 islands instead of 9.
changedRemoval of the 'difficulty' system per map.
changedChanges to navigation, for a smoother, more enjoyable experience.
addedRemoval of the 'Tavern' from the map, which can now be accessed directly from the teleportation portal.
addedNew maps are displayed in green on the map.

The last few months of intensive work have not been in vain. Spellz is getting closer and closer to its final form.

A new world map (major update):

  • 23 islands instead of 9.

  • Removal of the 'difficulty' system per map.

  • Changes to navigation, for a smoother, more enjoyable experience.

  • Removal of the 'Tavern' from the map, which can now be accessed directly from the teleportation portal.

  • New maps are displayed in green on the map.

  • A completion percentage for the entire game has been displayed on the map, with the length of the game underneath (all written with bones, of course).

Additional changes:

  • Integration of stereo audio.

  • New "Molten Rain" spell unlocked at the end of the first level.

  • Some changes to the Tavern environment to make it more understandable.

  • Removal of the timer in the shop, now you just have to buy all the items or pay to refresh it.

  • Some adjustments to the difficulty.

  • A few bug fixes.

I need YOU:

To succeed in creating the best game for our future players, I'll need you to share your experience of Spellz, mainly around difficulty. That would be the best way of fine-tuning the game, so thanks in advance!

Thank you for reading these notes, I hope everything's going well for you and I can't wait to hear your feedback on this update!

See you soon, Tom.

Source

Steam News / 11 January 2024

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