Full notes
Full Spellsworn update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Gameplay
- Performance
Changes
Experience is now awarded at the end of every round so progress is not lost if host closes the server
Added a warning when starting the game if the steam connection fails
Quick Join no longer joins games that have progressed past the first two rounds
Moving a spell with charges around on the spellbar no longer fully recharges it
Server search filters no longer prevent valid servers from being seen
Fixed an issue where Quick Join would not consider all servers found
Fixed a connection issue when attempting to join any server
News button should no longer flicker on load
Source
Changelog.gg summarizes and formats this update. How we read updates.
