Full notes
Full Spellsworn update
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What changed
- Gameplay
- Events
- Maps
- Store
- Balance
- Server
Spellsworn changes
Yo-ho-ho!
The temperatures aren’t the only things that’s being dropped when the Yuletide draws near; we’re also dropping a new patch for Spellsworn! We still see a lot of love coming out from you, our dear community, and people are still playing Spellsworn. Over-time design discussions have been going back and forth in the community and some conclusions have been made. In response to these discussions comes some balancing changes!
Additionally the Yuletide seasonal event will be running from December 4th to January 10th. Along with the event we have added a Staff for you to find as well as Holiday themed levels. We also added the goodie items you could find in last years Yuletide event.
Features
All maps are now Holiday themed
Added the Winter Ward staff
Added Tomte Acolyte skin
Added Yule Branch staff
Added Candy Cane staff
Rockpillar have been replaced with Tomte and Tomte's Helpers
Frostbolt was made round because it was too sharp for the jolly Yuletide (also you're not allowed to bring iceballs to a snowball fight)
Balancing changes
Chakram cooldown is now 13 at all ranks
Chakram cooldown per bounce refund rescaled to 5%/10%/15%
Crecent cooldown reduced by 1 second on all ranks
Magic Missile now has two charges on rank 1
Magic Missile cooldown rescaled to 8/8/7 seconds
Counter Pulse cooldown is reduced by 1 second on rank 1
Lockdown damage reduction increased to 60%/70%/80%
Acid Pool cooldown reduced by 1 second on rank 1
Arcane Mines falling speed increased from 125 to 200 on all ranks
Fetch cooldown increased by 1 second on all ranks
Sidestep cooldown increased by 3 seconds on all ranks
Bug fixes
Removed Damage entry in description for Swapball
What's more? In the future you will see one more patch for Spellsworn introducing player hosted Dedicated Servers since so many of you have been requesting this. See you in the snowball war! - Stefan
Source
Changelog.gg summarizes and formats this update. How we read updates.
