Full notes
Full SpellShokked! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes3 additions2 changes0 removals
- Server
- UI and audio
- Gameplay
added3 new spells: guided missile, channeled shield, lightning The new spells are available in network (requires more extensive testing), library, and the new ‘darkness’ level
added2 new levels: Channeling Tutorial and ‘Darkness’ The new level and tutorial are available once you complete the ShokkRange, or check the relevant override in the Game Settings menu
changedAdditional Audio and animations for spellcasting
changedspell mechanics: fire balls can be shot down
addedThe new release is live on steam
SpellShokked! changes
added3 new spells: guided missile, channeled shield, lightning The new spells are available in network (requires more extensive testing), library, and the new ‘darkness’ level
added2 new levels: Channeling Tutorial and ‘Darkness’ The new level and tutorial are available once you complete the ShokkRange, or check the relevant override in the Game Settings menu
changedAdditional Audio and animations for spellcasting
changedspell mechanics: fire balls can be shot down
addedThe new release is live on steam
Alpha 2 has been released with the following enhancements:
- 3 new spellsguided missile, channeled shield, lightning The new spells are available in network (requires more extensive testing), library, and the new ‘darkness’ level
- 2 new levelsChanneling Tutorial and ‘Darkness’ The new level and tutorial are available once you complete the ShokkRange, or check the relevant override in the Game Settings menu
Additional Audio and animations for spellcasting
Numerous bug fixes, enhancments to the tutorials
spell mechanics: fire balls can be shot down
tweaks to light quality in many levels
The new release is live on steam
Source
Changelog.gg summarizes and formats this update. How we read updates.
