Full notes
Full SPELLRAIN update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello! We recently launched the demo of SPELLRAIN, and it became pretty clear it had some issues. When players informed us about these issues we immediately began working on fixing them as soon as we could. This update addresses most of the problems found.
What changed
- UI and audio
- Store
- Fixes
- Gameplay
- Balance
Changelog
Bug fixes
Fixed gear appearing as if it was equipped in the armory UI even when it wasn't the case
Fixed improper formatting of the gear upgrade statue UI
Fixed shop fairy guide not disappearing during the tutorial
Fixed a glitch that caused the whole game to appear in slow motion when pressing TAB or ESC while dying
Fixed issue where dying during the tutorial allowed you to skip the entire tutorial
Fixed not being able to buy booster packs if you had exactly the amount of money required
Fixed windowed screen option not working as expected
Fixed reroll button in spell shop randomly adding cards that weren't unlocked yet
Possibly fixed frequent issue where you started a level without a spell to defend yourself with Despite our best efforts we were unable to replicate this particular bug ourselves. However, this should be fixed now. If you still experience this bug please let us know.
Balance
Slightly increased material cost of crafting gear
Reduced amount of materials dropped by enemies
This is one of the many examples of why bigger dev teams have dedicated QA teams. Sadly, we do not have such luxury. That being said, we apologize to anyone who experienced these issues, and we assure you that we will be working hard to improve the game so that it meets our quality standards.
Source
Changelog.gg summarizes and formats this update. How we read updates.
