In this update3
Full notes
Full SpellForce 3 Soul Harvest update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Security
- Performance
- Gameplay
- Balance
SpellForce 3 Soul Harvest changes
Changelog
Bugfixes
Fixed an issue that could allow players to infinitely respawn titans for free after only paying for them once
Orc Titan is now summoned correctly
"Rupturing Axe" exploit has been fixed
Fixed occupation display on Dwarven Dropship using incorrect icons
Fixed defeat state not being triggered in some RTS missions after losing your capitol sector
Fixed a possible crash when opening the Versus menu after prevously performing certain actions while in-game
Campaign
Difficulty of RTS Battles on Normal difficulty has been slightly reduced
Increased Focus Regeneration for hereos when out of combat
Multiplayer
Increased Focus Regeneration for hereos when out of combat
Wolf Guard Commander's Hymn of Retaliation now does Damage based on the max health of the target
Added visual Effects to Wolf Guard Commander's Beacon of Immortality
Brute Force and Arcane Force Perks have been reduced to +30% Spellpower and attackpower per level
Druid Rot Stone Ability Damage has been reduced from 100 to 75 per tick
Fixed Goblin Shaman's Healing Totem (II) to now correctly heal your units
Occultist's Blood Confluence Leech has been increased to a base value of 100
Occultist's Blood Confuence got an addition heal with the base value of 300 added
Source
Changelog.gg summarizes and formats this update. How we read updates.
