Update log
Full Spellcasters Chronicles update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Server
- Maps
- Balance
- Gameplay
- UI and audio
- Performance
Spellcasters,
The upcoming patch drops today, March 26th, 2026. We’ll be performing a server maintenance at 3:00 PM CET. Matchmaking will be disabled at 2:30 PM CET to allow ongoing matches to finish. Servers are expected to be offline for approximately 1 hour 30 minutes.
Here's what's coming your way:
NEW FEATURES
Input Remapping: Keyboard & mouse players can now customize their keybindings.
Training Mode: Test your Spellcaster and its deck directly from the Deckbuilding menu in a safe environment. Abilities recharge faster, your Spellcaster is invincible, and you can practice against various enemy setups while experimenting with abilities and additional Spells throughout the map.
- Incantation Details PageAdded a new detailed view for each Incantation, displaying a wide range of stats including cast time, damage, health, and more, along with updated preview videos.
- Creature CustomizationAdded a new system allowing players to customize their Creatures.
NEW CONTENT
Map
Kamazad: Kamazad was once a vast plain that became the battlefield of ancient Titans, whose remains eventually formed the region’s mountains. The Borean tribes settled there, forming a deep spiritual bond with the land and evolving under its powerful magic. Now, as outside forces seek its resources, the Titans’ voices grow stronger, hinting at an imminent awakening.
Dev comment: Kamazad has been designed as a more readable and strategically open battlefield, with increased long-range visibility due to its flatter layout. Its high-altitude setting reduces vertical Spellcaster limits, creating more grounded engagements. Environmental ice plays a key role in combat, with destructible structures that can be used to control enemy movement and reshape fights. The map also introduces a dual-layer structure with a hidden cavern system for ambush-based strategies, alongside secret locations similar to Nordic Shore, rewarding exploration. Fragile mountain bridges add risk-reward traversal options, while a new Boss encounter brings additional gameplay challenges.
Spells
Blizzard (Rank IV, Elemental): Storm of ice that freezes enemy Creatures in a wide area.
Cosmetics
A new wave of cosmetics has made its way to the shop:
Three new Creature bundles are also available, each bringing a fearsome duo to your roster:
Ygarill Convenbound: Giant Shielder & Harpy.
Varani Wardens: Ogre & Wyvern.
Valm Ironforged: Earth Golem & Lizard Archer
The Stone Shaman takes on a new look with the Blizzard Watcher bundle, available now.
The Ancient Glory Lifestone debuts as the first cosmetic of its kind, offering a deeper immersion into the world of Kamazad.
The Master of the Elements Catalyst bundle is now available, featuring exclusive special visual effects.
GAMEPLAY
Game rules changes
All Rank IV Incantations now recharge slightly slower, aligning with Juggernaut’s recharge speed.
Reduced Spell damage against Lifestones (5% → 2.5%).
Gameplay improvements & fixes
Camera: Removed non-gameplay camera effects that could impact gameplay.
Dev Comment: This change ensures that camera behavior remains purely functional and does not interfere with gameplay clarity or player control.
Upgrades now appear in fixed positions in the UI instead of changing position.
Swamp Witch: Reworked damage calculation to remove unintended penalties when using Ray Spells, and adjusted damage with Poison Strike to bring overall output back in line with intended values.
Dev Comment: We identified inconsistencies in how Swamp Witch damage was calculated, causing Ray Spells to underperform while Poison Strike was dealing more damage than intended. This resulted in an overall performance slightly above target. These adjustments aim to normalize her damage output and align it with the intended design (20 damage per Poison Strike instead of 30). We will
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