Full notes
Full SPELLCAST update
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What changed
- Gameplay
- Balance
- Store
- Fixes
General
The Spellcaster and enemies now have animations for most attacks.
Inferno now deals damage at the same time as Burn instead of two separate instances.
Chroma can now be swapped with other bonuses.
Runes
Fixed the "Your Turn" description for Shock γ.
Power gained from Thirst reduced to half of the damage taken.
Thirst β now deals 8 damage instead of 5.
Upcharge β now gives 7 Gold instead of 3.
Bounties
Fixed an issue where Still My Turn could trigger on the first round of battle.
Artifacts
Stormweave changed to: At the start of battle, gain 2 Static.
20 new artifacts:
Suspension Cable - At the start of each round, retain block up to the enemy's Chill.
Shockweed - At the start of battle, gain 2 Discharge.
Heartseeker - Whenever you swap, gain 1 Truth (your next attack deals true damage).
Portal Stone - Swapping no longer costs Power Gauge.
Golden Scarab - At the start of battle, gain Power equal to double your streak.
Hood of Concentration - Reduce the Mana costs of runes by 5.
Golden Egg - Increases the odds of finding higher rarity items.
Study Guide - Gain 7 Power whenever you play a word at least 7 letters long.
Hearthstone - At the start of battle, gain Hearth.
Elemental Palette - Gain a Convergence rune. Whenever you activate a Convergence rune, gain 1 Empowered.
Wych's Hat - Start battles with a random Hex. Whenever you dispel a Hex, gain 5 Power.
Facade - Words played on starting squares become valid.
Power Bank - Whenever you reroll, gain Power equal to your Charge.
Lightning In a Bottle - Storm always activates at least twice, regardless of your Charge.
Powder Keg - Burn now deals stagger equal to half of the damage dealt.
Pathfinder - Gain a Torchlight rune. When drawing a tile with Torchlight, you also gain Might equal to its letter score.
Force of Will - Whenever you gain Mana, gain Impact equal to the Mana gained.
Mind Palace - If you have at least 100 Mana, the first rune you activate each turn is cast twice.
Frostbow - On pickup, gain 2 Frostbite runes. Frostbite now deals damage as well as stagger.
Freeze Bomb - Enemies enter battle with 20 Chill and 20 Avalanche.
Valkyrie - At the start of every third round, gain 1 Evasion.
Helix Idol - At the start of each round, gain 1 Slowed. If your Power Gauge is full, gain 1 Empowered instead.
Source
Changelog.gg summarizes and formats this update. How we read updates.
