Full notes
Full Spellbound Spire update
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What changed
- Gameplay
Spellbound Spire changes
After 28 weeks of development, we're ready to release our non-euclidean VR game Spellbound Spire!
Spellbound Spire is a non-euclidean VR traversal game with lots of puzzle elements. The game is about an hour-long experience where the player moves through a corrupted tower in order to restore the peace by capturing the corruption. The player will solve puzzles and learn new mechanics throughout the game, such as the gravity glove, which is used to make objects float in zero gravity. What makes the game unique is that the player solves these puzzles while navigating through a non-euclidean tower.
Option 44 is a 3rd-year student team studying International Game Architecture & Design Programme at the Breda University Of Applied Sciences.
Want to see more of our game, ask questions about the development and meet the people behind Spellbound Spire? Join our Livestream Tuesday, June 23 at 8 PM CEST!
Source
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