Full notes
Full Spell Fighter VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- added alternative "teleporting" walking mechanic that should reduce vr nausea. Hold the left trackpad and point on the ground. You will see a marker on the ground and a capsule following that marker. When you let go the trackpad, you will teleport to this capsule's position. This mechanic makes sure you will not teleport through walls and you don't get away from enemies that easly, simply by teleporting away. You can choose the method of movement any time, with right controller "menu" button. - added an "extras" section, where I will be putting interesting prototypes and VR experiments, that might end up in the game. This time it's a small level where you can control a miniature dinosaur :)
Source
Changelog.gg summarizes and formats this update. How we read updates.
