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Full Spell Fighter VR update
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Repeated intro
Hello! Finally I caught up with my regular job and found some time to work on Spell Fighter. What's new: - permanent item-hand snapping - you can now just single-click the GRIP button, which snaps an object to your hand, until you clik GRIP button again. Just holding the GRIP button works as before. - grabbing stuff from the ground - your real world floor level is now always a few inches below the VR ground. You are a little shorter in game, but this way big Vive controllers don't block your hands from grabbing things from the ground. - turning with the right trackpad, when in teleportation mode, is now possible only after clicking and holding it for 2 seconds. This should prevent accidental pressing. - teleportation system - you now point on the ground with an "arc", instead of directly. You still need to wait for your avatar to get to the spot you pointed. - fixed a bug where you couldn't shoot the second bullet from a pistol with your other hand. Cheers!
What changed
- UI and audio
Source
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