HomeGamesUpdatesPricingMethodology
Steam News20 April 20262mo ago

SPEEDSHOT 1.03 PATCH

Made ending orange instead of red for visibility - Improved visibility in layer 07 - Fixed a floating tree in a bonus level - Visual clarity improvements to Movement Protocol - Fixed some visual issues like texture over

Full notes

Full SPEEDSHOT update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedMade ending orange instead of red for visibility - Improved visibility in layer 07 - Fixed a floating tree in a bonus level - Visual clarity improvements to Movement Protocol - Fixed some visual issues like texture overlapping - Changed lasers from red to orange to help with visibility

SPEEDSHOT changes

fixedMade ending orange instead of red for visibility - Improved visibility in layer 07 - Fixed a floating tree in a bonus level - Visual clarity improvements to Movement Protocol - Fixed some visual issues like texture overlapping - Changed lasers from red to orange to help with visibility
  • Made ending orange instead of red for visibility - Improved visibility in layer 07 - Fixed a floating tree in a bonus level - Visual clarity improvements to Movement Protocol - Fixed some visual issues like texture overlapping - Changed lasers from red to orange to help with visibility

Source

Steam News / 20 April 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.