Full notes
Full SPEEDSHOT update
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Repeated intro
Hello everyone!
What changed
- Gameplay
- Events
- Security
SPEEDSHOT changes
I am incredibly excited to announce that SPEEDSHOT is out NOW! As a solo developer, I have worked extremely hard to bring you the most polished speedrunning experience that I possibly can.
There is a LOT of content here if you are willing to put in the time to learn each mode. As it stands currently, we have:
100+ Levels
4 Game Modes
Standard
Hardcore
Expedition
Movement Mode
Collectables on every level (with rewards to come...?)
Global Leaderboards for every level, unique to each mode
9 Layers
And SO MUCH Movement Tech
If you’ve played the Demo, first of all, thank you for the support during that time! Some features may be slightly different, and some movement exploits may have been patched for 1.0. This was done purely to keep the integrity and longevity of the game intact. I never want to nerf FUN, so anything I’ve patched out has made it’s way into Movement Mode permanently as a feature for your enjoyment. I've also incorporated more environmental details that you may be able to use to your advantage to make up for it...
I hope to see everyone in there having a good time within the coming days and weeks, and again, thank you for the support! I hope you enjoy the game and help it become everything I know it can be!
-Jay | Karmacode Interactive
Source
Changelog.gg summarizes and formats this update. How we read updates.
