Full notes
Full SpeedRunners 2: King of Speed update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Store
SpeedRunners 2: King of Speed changes
Before we delve into the details of the first patch we introduced for the Demo, our team wants to say an enormous "Thank you" to everybody who's tried the game so far! We read all feedback that you share, and it helps us BIG TIME to improve SpeedRunners 2.
Now, about the freshly released patch. Here's what's included in it:
Fixed cases where players would spawn alone in Online mode. (We're currently double-checking this to make sure the bug doesn't recur.)
Fixed cases where the matchmaking timer wouldn’t progress. (We're currently double-checking this to make sure the bug doesn't recur.)
Fixed issues when a player disconnects on the level select screen in Online mode.
Moved Practice mode into its own tab in the main menu.
Fixed the fireball getting stuck in SS Royale.
Fixed the selected Controller Profile not loading after restarting the game.
Fixed the announcer not saying the Speedrunner’s name on the results screen.
Fixed Change Skin buttons not updating correctly when switching between keyboard and gamepad.
Please update the demo in your Steam library.
If you have thoughts/ideas to share about the Demo, feel free to fill in this survey.
Source
Changelog.gg summarizes and formats this update. How we read updates.
