Full notes
Full Speed Demons 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
Speed Demons 2 changes
Sorry about Escape being too difficult. Made the following changes:
Reload bar changes color for enforcer weapons and jump
Fixed Nighthawk racing showing "long distance" as a modifier (it's not a modifier)
Tweaked LTZ Escape a bit
Made some types of barriers a bit less heavy
Made enforcer weapons continue to reload when vehicle is airborne
Slightly reduce damage to player when life is low
Soft-cap damage from collision damage (prevent huge hits from being too extreme)
Mostly ignore damage at start of race (prevent unfair damage when spawning)
Source
Changelog.gg summarizes and formats this update. How we read updates.
