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Steam News21 September 20196y ago

Update 3. Here is a Huge Update!

Hello all! Here is an official 3rd update as I mentioned last week! Game Play Added a function of manual weapon control - Overall manual weapon control - Added functions like magazine assembly & disassembly, bolt or sli

Full notes

Full SPECIAL FORCE VR: INFINITY WAR update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello all! Here is an official 3rd update as I mentioned last week!

What changed

5 fixes8 additions8 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
  • Maps
addedAdded a function of manual weapon control - Overall manual weapon control - Added functions like magazine assembly & disassembly, bolt or slide moving back and forward, etc. - Added technical reload function and bolt action (We will upload detailed guideline of manual weapon control)
addedAdded an option of manual/auto weapon control - Provided an option to choose manual or auto weapon control
addedDetailed segmentation modeling of weapon control - Detailed modeling of each weapon’s chamber and bolt - Added modeling of pistol, assault rifle, sniper rifle, and shotgun ammunition - Added modeling of bullets by gun and full and empty magazines
changedImproved a feedback effect of manual/auto control - Added a controller vibration effect and fine-tuning
changedChanged basic balance of firearms and improved some balances of firearms - Some balance improvements due to gun control changes
changedImproved control function regarding gun control - Fire adjustment of control functions related to manual/auto operation

SPECIAL FORCE VR: INFINITY WAR changes

addedAdded a function of manual weapon control - Overall manual weapon control - Added functions like magazine assembly & disassembly, bolt or slide moving back and forward, etc. - Added technical reload function and bolt action (We will upload detailed guideline of manual weapon control)
addedAdded an option of manual/auto weapon control - Provided an option to choose manual or auto weapon control
addedDetailed segmentation modeling of weapon control - Detailed modeling of each weapon’s chamber and bolt - Added modeling of pistol, assault rifle, sniper rifle, and shotgun ammunition - Added modeling of bullets by gun and full and empty magazines
changedImproved a feedback effect of manual/auto control - Added a controller vibration effect and fine-tuning
changedChanged basic balance of firearms and improved some balances of firearms - Some balance improvements due to gun control changes
  1. Game Play

  2. Added a function of manual weapon control - Overall manual weapon control - Added functions like magazine assembly & disassembly, bolt or slide moving back and forward, etc. - Added technical reload function and bolt action (We will upload detailed guideline of manual weapon control)

  3. Added an option of manual/auto weapon control - Provided an option to choose manual or auto weapon control

  4. Detailed segmentation modeling of weapon control - Detailed modeling of each weapon’s chamber and bolt - Added modeling of pistol, assault rifle, sniper rifle, and shotgun ammunition - Added modeling of bullets by gun and full and empty magazines

  5. Improved a feedback effect of manual/auto control - Added a controller vibration effect and fine-tuning

  6. Changed basic balance of firearms and improved some balances of firearms - Some balance improvements due to gun control changes

  7. Improved control function regarding gun control - Fire adjustment of control functions related to manual/auto operation

  8. Improved footprint sounds - Improved various movement sounds of characters

  9. Gun fire and reload sound improvements - Adjusted complex shooting sound and gun sound subdivision

  10. System

  11. Added firearm manual control system - Provided an option to select manual or auto gun control

  12. Provided and changed some optional functions - Added and improved optional functions for control

  13. Added technical gunplay - Added manual control and technical gunplay system

  14. Flow change of initial access and progress of game - Improved and added a function of initial access option selection

  15. Added a guide panel for adding a controller - Added WMR-Odyssey guide panel

  16. Improved a function of adding AI - Fixed AI related issues and provided additional functions

  17. Improved a tutorial function - Improved tutorial manipulation details

  18. Applied game localization - Additional features and updates on localization of international languages

  19. Bugs Fixed

  20. Fixed an issue where secondary hand grip was released due to recoil

  21. Fixed an issue where location recognition was not possible when aiming WMR guns

  22. Fixed an AI's patrol issue on some map areas

  23. Fixed an issue where AI route is abnormal in narrow passage

This is a pretty huge update. I hope you guys enjoy it! Cheers,

Source

Steam News / 21 September 2019

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