Repeated intro
Hello bowlers! This week we bring you a stack of fixes and the long promised leaderboard archive. This update brings a close to our Halloween celebrations but fear not, we hope to bring you more seasonal content as soon as we finish making it. A special thank you to Andrew Z, Broccoli and everyone in our Discord for their continued efforts digging up these bugs!
What changed
1 fix0 additions3 changes1 removal
- Balance
- Gameplay
- UI and audio
changedHello bowlers! This week we bring you a stack of fixes and the long promised leaderboard archive. This update brings a close to our Halloween celebrations but fear not, we hope to bring you more seasonal content as soon as we finish making it. A special thank you to Andrew Z, Broccoli and everyone in our Discord for their continued efforts digging up these bugs!
changedNew Features - Leaderboard archive, look back at high scores from updates past! Find it in the leaderboard screen. - Mortars will now move to avoid shooting into ceilings and shields. They will also reposition every few shots. - Rockets have new pathing allowing them to better avoid obstacles and each other. - Lighting has been returned to non-Halloween mode. - Pumpkins have been put away for next year.
removedBug Fixes - The ball will no longer incorrectly award bonuses for air shots or jump shots. - Jumpins are now better able to navigate vertically. - Destructible objects will no longer count towards strikes/spares. - Jumpin boots no longer collide with shields when they are knocked. - If you return to the main menu during the tutorial the tutorial pop ups no longer get stuck on screen.
changedVisual Changes - Rocket pins have had their visibility increased.
fixedUI Changes - The knock chain bonus now shows as a knock chain bonus on the score UI. - Fixed windowed borderless setting breaking the bounds of its box. - The name of the Wheel of Fortune timed mode in the leaderboard screen now reads “Wheel Timed”.
Sparedevil changes
changedHello bowlers! This week we bring you a stack of fixes and the long promised leaderboard archive. This update brings a close to our Halloween celebrations but fear not, we hope to bring you more seasonal content as soon as we finish making it. A special thank you to Andrew Z, Broccoli and everyone in our Discord for their continued efforts digging up these bugs!
changedNew Features - Leaderboard archive, look back at high scores from updates past! Find it in the leaderboard screen. - Mortars will now move to avoid shooting into ceilings and shields. They will also reposition every few shots. - Rockets have new pathing allowing them to better avoid obstacles and each other. - Lighting has been returned to non-Halloween mode. - Pumpkins have been put away for next year.
removedBug Fixes - The ball will no longer incorrectly award bonuses for air shots or jump shots. - Jumpins are now better able to navigate vertically. - Destructible objects will no longer count towards strikes/spares. - Jumpin boots no longer collide with shields when they are knocked. - If you return to the main menu during the tutorial the tutorial pop ups no longer get stuck on screen.
changedVisual Changes - Rocket pins have had their visibility increased.
fixedUI Changes - The knock chain bonus now shows as a knock chain bonus on the score UI. - Fixed windowed borderless setting breaking the bounds of its box. - The name of the Wheel of Fortune timed mode in the leaderboard screen now reads “Wheel Timed”.
New Features - Leaderboard archive, look back at high scores from updates past! Find it in the leaderboard screen. - Mortars will now move to avoid shooting into ceilings and shields. They will also reposition every few shots. - Rockets have new pathing allowing them to better avoid obstacles and each other. - Lighting has been returned to non-Halloween mode. - Pumpkins have been put away for next year.
Bug Fixes - The ball will no longer incorrectly award bonuses for air shots or jump shots. - Jumpins are now better able to navigate vertically. - Destructible objects will no longer count towards strikes/spares. - Jumpin boots no longer collide with shields when they are knocked. - If you return to the main menu during the tutorial the tutorial pop ups no longer get stuck on screen.
Visual Changes - Rocket pins have had their visibility increased.
UI Changes - The knock chain bonus now shows as a knock chain bonus on the score UI. - Fixed windowed borderless setting breaking the bounds of its box. - The name of the Wheel of Fortune timed mode in the leaderboard screen now reads “Wheel Timed”.
If you find any bugs please report them in our discord or in the Steam discussions, thank you for playing!