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Steam News6 August 202510mo ago

Update

Added: Module damage system (generator, shield, weapons) when hit + debuffs Maneuvering engines now take damage when hit (only if shields are down) Updated all combat voiceovers Changes: Turret fire rate toggle key chan

Full notes

Full SPACERIFT: Arcanum System update

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What changed

1 fix3 additions1 change0 removals
  • Gameplay
  • Store
  • UI and audio
addedWe are thrilled to present the "Guns, Smoke, Two Ships" update! We've added a little bit of everything: ships, weapons, contracts, effects, optimizations, and fixes! Head to the Arcanum system to try out all this new stuff!
addedAdded: - New ship Strazh - a hybrid from the Order corporation. - New ship Drakon - a next-generation fighter from the Bastion corporation. - The new "MK-25" ship is now used by pirates. - Added new W40 weapon - "Vector". - New dispatcher voiceover in Order sectors - Voiced by Dasha Ostrovskaya! :) - Added trade ship escort contracts. - Added a new contract type - "Pirate Lair". - The contract for a pirate station can now be obtained right near the pirate station. - Added sector danger ratings. - Added several new flight music tracks. - New character: Fedya Patsan. - Added item filters in the inventory and storage. - Music in remote sectors is now split into several playlists - neutral and spooky.
addedImprovements: - Improved engine effects. - Made changes to NPC combat behavior. - Significantly optimized NPCs and game physics. - Improved autopilot behavior. - Improved the physical flight model of ships. - Rebalanced contract prices. - New accelerator sound effects.
changedChanges: - "Scout" and "Fighter" class ships: reduced mass, increased maneuverability, increased maximum speed. - Reworked the loadouts of pirate ships.
fixedFixes: - Fixed generator stuttering during combat. - Fixed an issue that caused ships to self-destruct (another one). - Fixed purchasing items on the secondary market using Ctrl. - Increased the hitbox of station turrets. - Reworked the targeting for guns and turrets. - Simplified the autopilot's algorithm for entering gates.

We are thrilled to present the "Guns, Smoke, Two Ships" update! We've added a little bit of everything: ships, weapons, contracts, effects, optimizations, and fixes! Head to the Arcanum system to try out all this new stuff!

Added: - New ship Strazh - a hybrid from the Order corporation. - New ship Drakon - a next-generation fighter from the Bastion corporation. - The new "MK-25" ship is now used by pirates. - Added new W40 weapon - "Vector". - New dispatcher voiceover in Order sectors - Voiced by Dasha Ostrovskaya! :) - Added trade ship escort contracts. - Added a new contract type - "Pirate Lair". - The contract for a pirate station can now be obtained right near the pirate station. - Added sector danger ratings. - Added several new flight music tracks. - New character: Fedya Patsan. - Added item filters in the inventory and storage. - Music in remote sectors is now split into several playlists - neutral and spooky.

Improvements: - Improved engine effects. - Made changes to NPC combat behavior. - Significantly optimized NPCs and game physics. - Improved autopilot behavior. - Improved the physical flight model of ships. - Rebalanced contract prices. - New accelerator sound effects.

Changes: - "Scout" and "Fighter" class ships: reduced mass, increased maneuverability, increased maximum speed. - Reworked the loadouts of pirate ships.

Fixes: - Fixed generator stuttering during combat. - Fixed an issue that caused ships to self-destruct (another one). - Fixed purchasing items on the secondary market using Ctrl. - Increased the hitbox of station turrets. - Reworked the targeting for guns and turrets. - Simplified the autopilot's algorithm for entering gates.

Source

Steam News / 6 August 2025

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