HomeGamesUpdatesMethodology
Steam News19 June 20251y ago

Update

Tired of bugs? We’ve just rolled out a PATCH with fixes and game optimizations! And of course, we couldn’t resist adding some new features! Introducing the "Dig & Smash" Update!

Full notes

Full SPACERIFT: Arcanum System update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition6 changes0 removals
  • Balance
  • Gameplay
  • Maps
  • Fixes
changedAdded:Module damage system (generator, shield, weapons) when hit + debuffs
changedAdded:Maneuvering engines now take damage when hit (only if shields are down)
changedAdded:Updated all combat voiceovers
changedChanges:Turret fire rate toggle key changed to J
changedChanges:Balance: adjusted shield weight (15 MW)
addedChanges:Cooldown added for nanobot usage

Added:

  • Module damage system (generator, shield, weapons) when hit + debuffs

  • Maneuvering engines now take damage when hit (only if shields are down)

  • Updated all combat voiceovers

Changes:

  • Turret fire rate toggle key changed to J

  • Balanceadjusted shield weight (15 MW)
  • Cooldown added for nanobot usage

Fixes:

  • Fixed disappearing icons on the sector map

  • Fixed autopilot failure after warp jump

  • Fixed incorrect ore cluster display

  • Map improvements

  • Minor bug fixes

Source

Steam News / 19 June 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.