Full notes
Full Spacenap update
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Repeated intro
Hello :) Spacenap is currently on a development hiatus as I am working on my next project. BUT, I received many feedback (thanks again to everyone!) and I still had players having corrupted saves, so I went back and worked on couple changes.
What changed
- Gameplay
- Events
- Balance
- UI and audio
- Fixes
I revamped my save system and added multiple sanity checks that should help preventing files from getting corrupted. I also added a bunch of QoL features alongside other design fixes.
I hope you will like it and do not hesitate to go to the Steam forums to discuss with other players and give feedback, it's always interesting to me!
Changelist:
[GAMEPLAY]
Modified star generation so that bonuses to rarity don't prevent real stars from spawning (I am sorry for that, hope it will ease your life a lot!)
Modified star generation to include bonuses to rarity in real stars detection
Added the possibility to fill trade slots using coins
Trade rewards are now linked to the Era you are in when starting the trade (if you trade for a real star, it allows you to aim for specific ones by being in the proper Era)
Added a new recolter & clicks efficiency upgrade's rank (should help you going entirely idle in endgame)
Added a new upgrade to unlock constellation templates
Changed constellation templates' exponential price to a fixed one
Constellation templates now shows finished constellations (gold border ones) only if all available constellations are finished
Fixed an issue where templates were staying on screen if the constellation creation failed
Increased the coins value of constellations
Fixed an issue with level 99's calculation
Fixed the asteroids event that was sometimes preventing stars from appearing
[UI]
Added a confirmation pop-up when selling unique & real stars (you can disable it in the settings!)
Unique stars are now classified by Eras in which you can find them
Added a feedback in the Journal when entire categories of unique & real stars have been discovered
[TECH]
Added saves sanity checks to prevent corrupted data from happening
Revamped all the save events to prevent overlaps and high disk usage
Fixed a gameflow issue when manually deleting save in the settings
As always, have a great time in Spacenap Steam post image
Source
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