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Steam News10 January 20265mo ago

Version 1.0.9 - QoL changes

Hello everyone! First of all, happy new year to all of you, I wish you a good health, amazing times and a successful year ːwerewolf_healthː I have updated the game to version 1.0.9.

Full notes

Full Spacenap update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone!

What changed

1 fix5 additions13 changes0 removals
  • Balance
  • Gameplay
  • UI and audio
  • Performance
addedFirst of all, happy new year to all of you, I wish you a good health, amazing times and a successful year ːwerewolf_healthː
changedI have updated the game to version 1.0.9. It includes many changes following amazing feedback I received on the Steam's forum. It aims to bring many QoL features and a loosen difficulty, especially for higher rank stars and constellations creation.
changedGAMEPLAYLoosen values for the constellations detection algorithm . It should help getting the constellations you are aiming for!
changedGAMEPLAYLoosen stars gathering conditions . I mainly increased the window of opportunity when a star appears so that you have time to refocus on the game and collect them. Previously, it was too tight and too pressuring
addedGAMEPLAYIncreased the inventory sizes and added one more upgrade to reach the size of 100
changedGAMEPLAYReduced the size of stars when placing them in the Scope to prevent overclamped constellations creation

First of all, happy new year to all of you, I wish you a good health, amazing times and a successful year ːwerewolf_healthː

I have updated the game to version 1.0.9. It includes many changes following amazing feedback I received on the Steam's forum. It aims to bring many QoL features and a loosen difficulty, especially for higher rank stars and constellations creation.

I hope you will like it!

Changelist:

[GAMEPLAY]

  • Loosen values for the constellations detection algorithm. It should help getting the constellations you are aiming for!

  • Loosen stars gathering conditions. I mainly increased the window of opportunity when a star appears so that you have time to refocus on the game and collect them. Previously, it was too tight and too pressuring

  • Increased the inventory sizes and added one more upgrade to reach the size of 100

  • Reduced the size of stars when placing them in the Scope to prevent overclamped constellations creation

  • Increased the template size for better precision

  • Lowered the price increase when rerolling multiple times in a row

  • Prevent templates' reroll from choosing the already selected constellation

[UI]

  • Revamp of the template selection in the Scope menu

  • Added grades status to the template selection

  • Added information pop up for close matches (so that you can know the number of stars to do it)

  • Real stars are now classified by Era in which you can find them in the Journal menu

  • Stars are now sortable by the lowest rank to help cleaning inventory

[AUDIO]

  • Fixed a bug with the Rare Alerts (SFX Played) option when having recolter efficiency at the maximum. It was not working fine and was keeping too many alerts

  • Added a Uniques Only (SFX Played) option to receive alerts only when unique stars are appearing

[PERFORMANCES]

  • FPS are now limited to 60 by default, as having unlimited FPS as the initial setting could trigger performances issues

[LOCALIZATION]

  • Adjusted localization consistent with the above changes

As always, have a great time in Spacenap ːb_starː

Source

Steam News / 10 January 2026

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