In this update7
Full notes
Full SpaceCraft update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Workshop
- Fixes
- Performance
SpaceCraft changes
Patch Notes v0.3.22866
Gameplay
Added missing filter icons to the Warehouse.
Deposit icons are now visible when deploying a Base Command Center nearby.
Reduced the Trade Nexus buying tax from 20% to 8%.
Quality of Life
Added confirmation prompts for Respawn, Abandon Base, and Account Reset to prevent accidental actions.
Accepted Corporation Requests can now be canceled.
Added a Take All button to the Warehouse and Drone Dispatcher.
Added warnings in the Ship Editor when a ship is not well designed and may negatively impact the player's experience.
Maximum speed and acceleration time are now displayed in the Ship Editor's ship stats.
Visual Improvements
Improved the crafting preview animation in the Workshop.
Several minor visual improvements and LOD fixes.
Bug Fixes
Fixed a bug where drones could stop working.
Fixed a bug where ships could be sent into orbit after respawning and become inaccessible.
Fixed the Recycling Plant not working when multiple types of scrap were added simultaneously.
Fixed the Recycling Plant not stopping properly after being manually turned off.
Fixed a bug where the Corporation Command Center and Xenic Farm could occasionally have no collision.
Fixed a bug where the Liquid Extractor would not automatically resume once space became available in a relevant cistern.
Fixed a bug where the Mining Laser Control Mod could continue generating heat after being automatically shut down due to overheating.
Fixed a bug where the Mining Laser Control Mod would stop after mining each node instead of switching to another node within range.
Fixed a bug where changing the fuel type of the Fuel Power Plant would delete the assigned drones.
Fixed the Cosmic Navigator not always selecting the shortest and most fuel-efficient route.
Fixed a bug where transferring credits from a corporation to a player who had already reached the credit cap would result in lost credits.
Fixed several UI scaling issues at the Steam Deck's 1280×800 resolution.
Fixed a crash when opening the Galaxy Map.
Various minor bug fixes.
Localization
Added missing translations for all supported languages.
Known Issues
The Xenic Farm may occasionally have no visual effects. Workaround: Relog.
UI scaling issues at the Steam Deck's 1280×800 resolution (Notably base UIs)
Known Issues Hub
Keep track of issues and status on the Known Issues Hub Page
Source
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