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Steam News13 June 202620d ago

Demo Update - Patch Notes 0.20.5

Hello everyone! This is a quick update to highlight some recent changes to the demo build. This update includes bug fixes, balancing and also addressing some feedback from players who tried the demo recently!

In this update3

Full notes

Full Spaceborn Awakening update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone!

What changed

2 fixes3 additions8 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
addedGameplayAdded new Critical Mission type called "Surgical Strike" that introduces elite enemies to hunt down and also appear sooner in the timeline so players can gain access to their second weapon faster.
changedGameplayBlast Doors rework: Instead of toggling on/off on a timer, now they activate when the player is close to them and enter a lockdown state where they cannot be interacted again for that duration.
changedGameplayGrenade Launcher is now unlocked by default
changedGameplayBalanced XP Curve to be more generous at early levels
addedGameplayAdded Healthbars above important enemies and objectives
changedGameplayStory Mode pacing is now improved and reduced instances were the game paused for dialogue

Spaceborn Awakening changes

addedAdded new Critical Mission type called "Surgical Strike" that introduces elite enemies to hunt down and also appear sooner in the timeline so players can gain access to their second weapon faster.
changedBlast Doors rework: Instead of toggling on/off on a timer, now they activate when the player is close to them and enter a lockdown state where they cannot be interacted again for that duration.
changedGrenade Launcher is now unlocked by default
changedBalanced XP Curve to be more generous at early levels
addedAdded Healthbars above important enemies and objectives

This is a quick update to highlight some recent changes to the demo build.

This update includes bug fixes, balancing and also addressing some feedback from players who tried the demo recently!

Gameplay

  • Added new Critical Mission type called "Surgical Strike" that introduces elite enemies to hunt down and also appear sooner in the timeline so players can gain access to their second weapon faster.

  • Blast Doors rework: Instead of toggling on/off on a timer, now they activate when the player is close to them and enter a lockdown state where they cannot be interacted again for that duration.

  • Grenade Launcher is now unlocked by default

  • Balanced XP Curve to be more generous at early levels

  • Added Healthbars above important enemies and objectives

  • Story Mode pacing is now improved and reduced instances were the game paused for dialogue

  • Camera is now zoomed out by default

  • General balancing pass on various weapons, enemies and bosses values.

Interface

  • Added new input reminders at the beginning of the game (will be able to toggle off in through settings in a future patch)

  • Improved Combat text to be more visible and less intrusive in late game

Bug Fixes

  • Fixed an issue when launching the game for the first time that it defaulted in windowed mode and in the wrong resolution

More news coming soon,

Stay Tuned!

Source

Steam News / 13 June 2026

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