In this update3
Full notes
Full Spacebase Startopia update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Performance
- Gameplay
- UI and audio
- Events
- Server
Spacebase Startopia changes
Spacebase Startopia Beta – October Update
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Thank you to all our beta testers for supporting Spacebase Startopia so far.
VAL is pleased to announce that the R.F.S. board has implemented a development droid to deliver a comprehensive update for the beta version of Spacebase Startopia, making major changes to controls, UI and the camera as well as an expansion of Skirmish mode. In addition, there is an extensive list of other improvements and fixes. Please find an overview below…
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We’ve come a long way since the start of the beta, and would like to thank all of you for your ongoing feedback. This update is in response to all the comments and suggestions we received regarding the game’s UI, controls and Skirmish mode - we really hope you enjoy exploring all of the changes and additions.
Spacebase Startopia is approaching a critical stage of development in our run up to launch. We are getting close to ‘the point of no return’ – the ‘release candidate’. This means that this will be one of the last major updates for the beta version of the game. Naturally, we are continuing to work on optimization, balancing and overall improvements alongside other unfinished elements of the game – and there will also be another content update for the beta before launch, so please look forward to that.
Nevertheless, we still are very keen to receive your feedback, it just means that any larger changes may be implemented post-launch. And as always, we can’t wait to hear what you think about our latest update. We hope you have fun testing them and once again wish to express our heartfelt thanks for your support and feedback.
P.S. We have recently updated the beta survey – so whether you’ve previously submitted feedback or not, we’d really appreciate it if you could take the time to complete it: https://bitly.com/SpacebaseBetaSurvey
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Please find the changelog here:
New Features
Added all tutorials to beta
Expanded Skirmish mode
new Skirmish options
new victory conditions
Added videos and cutscenes
Completely new, reworked UI
New menu style
Updated Battle UI
New icons & cursor
New scrolling system
New building system
New storable blueprints system
New splash screen/loading screen
New events
New animations (including swimming)
Bug fixes and Improvements
Bug fixes
Fixed legacy event issues
Fixed a bug in the behaviour of aliens
Fixed a possible tutorial crash
Fixed a lot of research areas
Fixed Mech movements and Mech elevators
Fixed terraforming rendering problems
Fixed save game / load game in multiplayer mode
Levels and Gameplay
- Mission 1reduced starting amount of Fuzzies
Leviathans stay on job while being attacked
Improved terraforming
New terraforming water placement
Improved tutorials
Changed spawn systems for vermin and Garbage
Visitors now flee from combat
Improved alien disease system
Improved gimmick deconstruction
UI
Improved minimap
Implemented new indicators for aliens and station management
Plants have been added to atmosphere overlay
Camera & Controls
Extensively improved gamepad controls
New gamepad navigation system
Added orbital camera control
New camera options & controls
Corrected input behaviour
Improved navigation
New control options available
Improved building controls for variable rooms
Graphics
Improved room border textures
Improved fun deck textures
New fun deck floor
Improved lighting / shadows
Implemented new VFX
Other
Changed ceiling heights, Spacebase sectors are now higher
New room decay threshold
Added building system for pre-sets
Added new objects to factory
Added new localization
Added new sounds
Rebalanced audio volume
Fixed memory leak
Improved performance
Increased Fuzzy count on start of skirmish maps
Skirmish optimized
Fixed typos and texts
Credits have been added
Source
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