Full notes
Full Space Survivor: Frontier update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Events
Added a new level to Planet 1 — 15 mins.
Added a new level to Planet 2 — 12 mins.
Added a new melee weapon — Axe.
Added a new in-game ability — Exterminator.
Added a new Market feature to the Level Select scenes, where you can buy and sell Iron and Diamond.
Added new Enhanced Upgrades that can only be purchased with Diamonds:
- Heavy Damage
- Laser Drop
- Energy Capacity
Weapon costs and required levels have been increased, and some completed level rewards have been balanced.
Special enemy health has been increased:
Planet 1: 75 → 275
Planet 2: 100 → 500
Source
Changelog.gg summarizes and formats this update. How we read updates.
