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Steam News19 June 202613d ago

Update 0.2.1

Fixed a bug where the Guard Towers level did not appear as a completed level. Fixed the click area of the buttons in the Market menu. Weapons auto-aim range increased from 155 to 175.

Full notes

Full Space Survivor: Frontier update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions3 changes0 removals
  • Fixes
  • Gameplay
  • Balance
fixedFixed a bug where the Guard Towers level did not appear as a completed level.
fixedFixed the click area of the buttons in the Market menu.
changedWeapons auto-aim range increased from 155 to 175.
changedEnhanced Laser Drop range increased from 200 to 240.
changedDouble Damage now also increases the Axe spinning speed while active.
Weapons auto-aim range155175Weapons auto-aim range increased, buffEnhanced Laser Drop range200240Enhanced Laser Drop range increased, buff
  • Fixed a bug where the Guard Towers level did not appear as a completed level.

  • Fixed the click area of the buttons in the Market menu.

  • Weapons auto-aim range increased from 155 to 175.

  • Enhanced Laser Drop range increased from 200 to 240.

  • Double Damage now also increases the Axe spinning speed while active.

Source

Steam News / 19 June 2026

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