Full notes
Full Space Survivor: Frontier update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes0 additions3 changes0 removals
- Fixes
- Gameplay
- Balance
fixedFixed a bug where the Guard Towers level did not appear as a completed level.
fixedFixed the click area of the buttons in the Market menu.
changedWeapons auto-aim range increased from 155 to 175.
changedEnhanced Laser Drop range increased from 200 to 240.
changedDouble Damage now also increases the Axe spinning speed while active.
Fixed a bug where the Guard Towers level did not appear as a completed level.
Fixed the click area of the buttons in the Market menu.
Weapons auto-aim range increased from 155 to 175.
Enhanced Laser Drop range increased from 200 to 240.
Double Damage now also increases the Axe spinning speed while active.
Source
Changelog.gg summarizes and formats this update. How we read updates.
