Full notes
Full Space Station Tycoon update
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What changed
- Maps
- UI and audio
- Events
- Security
- Gameplay
- Performance
Major Changes
Research map has been completely redesigned for a better feel for progression.
UI is made more consistent and clean.
Maximum level is capped at 7.
Most of the modules are now unlocked through the research system instead of after long grinds to level up.
New system to simulate events that are happening on different stations.
Security system has been overhauled to feel more fair.
Managing a second station is made easier through initial cooldowns on some negative events.
Quality of Life Improvements
Every mission can be clicked on to get more info.
Signal Enhancers and their purpose are more visible on the recruiting panel.
Mission section is redesigned to show progress more clearly.
Red indicators on top of buildings can be clicked to be directed to the associated panel.
"Repair" button is disabled if the building has full health.
Maximum game speed has been increased.
Maximum amount of autosaves of one game is capped at 3.
Bug Fixes
Fixed major crashes.
Fixed overly powered asteroids.
Fixed shield generators not giving security points.
Fixed event names not being rendered correctly.
Source
Changelog.gg summarizes and formats this update. How we read updates.
