Full notes
Full Space Station Tycoon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Performance
- Events
- Gameplay
- UI and audio
- Fixes
The Employees panel has been separated from the overview panel
Staff Quarter capacity bugs have been fixed
Employee indicator is now clickable and opens the employees panel
Save/Load crashes have been fixed
Research notification indicator now works properly
Event panel holograms have been reworked
Crashes/bugs when assigning employees have been lifted
Jumpgates now have range/transfer time displayed in the build menu and info panel
Jumpgate build tooltip has been separated to allow for two tooltips
Pirates/Raiders not leaving bug has been fixed
Employee stats have been rebalanced
Employees now have an effect on commercial modules (only positively, as to be able to increase sales prices)
The game now starts with 2 applicants
Repair drone animations have been reworked/improved
Fixed a bug where the money indicator would display the wrong amount
Battery charging/draining has been slowed down (as to stop oscillating)
Source
Changelog.gg summarizes and formats this update. How we read updates.
