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Steam News5 April 20188y ago

Update 0.4.2 TOTALLY NOT THE ANSWER

Hello fellow engineers, I rebalanced the difficulty; it was just too hard to even reach the 10th level. So it was surely frustrating for some of you to not get very far and I hope I’ve fixed that Issue now.

Full notes

Full Space Station Loma: OPERATIONS update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello fellow engineers, I rebalanced the difficulty; it was just too hard to even reach the 10th level. So it was surely frustrating for some of you to not get very far and I hope I’ve fixed that Issue now. There are also a lot of tweaks here and there and overall game quality improvements. As always, the most important changes as a handy list:

What changed

2 fixes1 addition5 changes0 removals
  • Balance
  • Gameplay
  • Events
  • Fixes
  • Performance
fixedHello fellow engineers, I rebalanced the difficulty; it was just too hard to even reach the 10th level. So it was surely frustrating for some of you to not get very far and I hope I’ve fixed that Issue now. There are also a lot of tweaks here and there and overall game quality improvements. As always, the most important changes as a handy list:
changedUpdated to Unity 2017.3 (that was a hell of an Update!)
changedthe shield does not block your weapon fire anymore
changedadditional perimeter alert for incoming Asteroids
fixeddebounce Buttons: sometimes buttons could be pressed multiple times by accident, this should be fixed now
changedsome lighting performance improvements

Space Station Loma: OPERATIONS changes

fixedHello fellow engineers, I rebalanced the difficulty; it was just too hard to even reach the 10th level. So it was surely frustrating for some of you to not get very far and I hope I’ve fixed that Issue now. There are also a lot of tweaks here and there and overall game quality improvements. As always, the most important changes as a handy list:
changedUpdated to Unity 2017.3 (that was a hell of an Update!)
changedthe shield does not block your weapon fire anymore
changedadditional perimeter alert for incoming Asteroids
fixeddebounce Buttons: sometimes buttons could be pressed multiple times by accident, this should be fixed now
  • Updated to Unity 2017.3 (that was a hell of an Update!)

  • Space Pirates are now slower and way harder to miss

  • the shield does not block your weapon fire anymore

  • additional perimeter alert for incoming Asteroids

  • slider won’t be assigned the value they currently have (which had resulted in “instant-solving”)

  • debounce Buttonssometimes buttons could be pressed multiple times by accident, this should be fixed now
  • not so “Bloody Halloween Update”

  • some lighting performance improvements

I messed up the Halloween Update and never published it, because I couldn’t fix the performance Issues of the Blood. Finally here it is:

Tribbles can now be killed by the Ventilators

, but without the blood, so it’s a bit of a compromise.

Source

Steam News / 5 April 2018

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