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Steam News6 March 20215y ago

0.9.7.0 Patch Notes

New stuff Auto save system - You can now continue from the start of the level where you left off after abandoning run and exiting the game.

Full notes

Full Space Scavenger update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes8 additions8 changes4 removals
  • Gameplay
  • Balance
  • Store
  • Fixes
addedNew stuffAuto save system - You can now continue from the start of the level where you left off after abandoning run and exiting the game.
changedNew stuffScreen pulsates a bit on very low health
addedNew stuffNew game mode unlocks are now shown after exiting to menu or retrying the run
addedNew stuffAdded a brightness setting
changedBalancingEnemies will no longer spawn too close to the player spawn
changedBalancingSeparated shop items a bit more
Laser shotgun sell price12Laser shotgun sell price increased, buff

New stuff

  • Auto save system - You can now continue from the start of the level where you left off after abandoning run and exiting the game.

  • Screen pulsates a bit on very low health

  • New game mode unlocks are now shown after exiting to menu or retrying the run

  • Added a brightness setting

Balancing

  • Mining drones prioritize crystal asteroids better

  • Enemies will no longer spawn too close to the player spawn

  • Separated shop items a bit more

  • Swarm mode will now tell you to head back to the planet when low on oxygen Modules

  • Snow cannon lower energy usage but shorter stun duration

  • The first 2 shops can now contain weapons from world 1

  • Sentry turrets reduced attack speed

  • Sentry turrets and Battle drones will no longer attack exploding Spitters

  • Laser shotgun sell price increased from 1->2

Bug fixes

  • Controller no longer vibrates on damage events with 0 damage

  • Fixed bug where mining drones would sometimes remain in the play area after exiting

  • Fixed the bug where the camera would not stop focusing a planet

  • Fixed bug where enemies killed by sentry turret or environmental hazards would not drop ammo

  • Enemy health bars should now disappear instantly instead of sometimes remaining for a frame or two

  • Video settings will now only save when pressing Apply

  • Fixed bug where Larva mama corpse would fly away randomly on death

  • Healthbar should no longer look like you lose health when adding more max hp without changing the actual hp

  • Fixed bug where some weapons would deal double damage if assigned to both actions and pressing both actions at the same time

  • Fixed scoreboard bug where you could scroll to an empty page (and get stuck on gamepad)

  • Fixed scoreboard bug where switching page would sometimes not update the ship preview

  • Taking damage over time now properly plays ship damage effects in short intervals

Other

  • Added small credits text in main menu

  • Rifle icon is no longer flipped upside down

  • Current seed is shown in pause menu

  • Game Timer will no longer count when game is paused

  • Added small fade out when exiting to menu or Quitting the game

  • A new fun little surprise on the victory screen :)

Please enjoy! Jonas and Jacob Red Cabin Games

Source

Steam News / 6 March 2021

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