Full notes
Full Space Scavenger update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- UI and audio
- Balance
- Fixes
Creative mode added!
Build whatever ship you want in creative mode and take it out to battle enemies!
New stuff
Modes
Creative Mode
Freely build any* ship you can think of!
Modules
Harpoon - Energy weapon
Torpedoes - Ammo weapon
Enemies
Slimer in Toxic world
Other changes
Shop item descriptions are now visible before buying
Weapon descriptions show what type of ammo they use
Crystals for upgrades are now earned from ship value + crystal score
Increased prices of the skins to match the new crystal gain rate
Improved & increased screen shake
More visible damage screen overlay
When playing with a Hangar ship you get to choose what game mode to play
Save slots are visible in the menu even if they are empty
Balancing
Furnace range increased
Zapper range increased
Crossbow range increased
Crossbow knockback reduced
Ship sizes are now limited to 11x11
Bug Fixes
Fixed bug where explore bars disappeared after pausing in the tutorial
All enemies now scale correctly when getting hit
Fixed bug with module drops where some modules were more rare than intended
*You can build freely in creative mode with the following limitations
Max 50 modules
Maximum 11x11 size
No duplicate Unique modules
Please enjoy!
/Jonas & Jacob Red Cabin Games
Source
Changelog.gg summarizes and formats this update. How we read updates.
