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Steam News25 September 20232y ago

0.5.0 Is Here!

I this update we worked hard with damage detalization. From now you will see holes on ship’s hull after getting an enemy shell hit. Also, you will be able to use spectator mode after your ship destroyed.

Full notes

Full Space Nations - Battlearena update

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What changed

3 fixes9 additions5 changes0 removals
  • Balance
  • Gameplay
  • Performance
  • UI and audio
  • Store
  • Fixes
changedI this update we worked hard with damage detalization. From now you will see holes on ship’s hull after getting an enemy shell hit. Also, you will be able to use spectator mode after your ship destroyed.
changedBesides, whole looting system was remade. From now on a drone brings all marked modules and weapons previously at once after an inventory was closed. The inventory window was also remade by adding small module and weapons miniatures icons on ships schematics.
addedRadial damage was added to all types of rockets after explosion. From now on MLRS rockets works like torpedos and doesn’t have to reach to enemy ship’s hull, instead of this - the explosion carrying out on approach to a ship.
added[adding] The external ship’s hull damages added. Function called “Display render target” and it’s turned off in setting by default
added[adding] Spectator Mode added. You can switch camera between allies after being destroyed by PgUp and PgDn button
added[adding] Small module and weapons miniatures icons on ships schematics was added

Space Nations - Battlearena changes

  • Bladehero
changedI this update we worked hard with damage detalization. From now you will see holes on ship’s hull after getting an enemy shell hit. Also, you will be able to use spectator mode after your ship destroyed.
changedBesides, whole looting system was remade. From now on a drone brings all marked modules and weapons previously at once after an inventory was closed. The inventory window was also remade by adding small module and weapons miniatures icons on ships schematics.
addedRadial damage was added to all types of rockets after explosion. From now on MLRS rockets works like torpedos and doesn’t have to reach to enemy ship’s hull, instead of this - the explosion carrying out on approach to a ship.
added[adding] The external ship’s hull damages added. Function called “Display render target” and it’s turned off in setting by default
added[adding] Spectator Mode added. You can switch camera between allies after being destroyed by PgUp and PgDn button

I this update we worked hard with damage detalization. From now you will see holes on ship’s hull after getting an enemy shell hit. Also, you will be able to use spectator mode after your ship destroyed.

Besides, whole looting system was remade. From now on a drone brings all marked modules and weapons previously at once after an inventory was closed. The inventory window was also remade by adding small module and weapons miniatures icons on ships schematics.

Radial damage was added to all types of rockets after explosion. From now on MLRS rockets works like torpedos and doesn’t have to reach to enemy ship’s hull, instead of this - the explosion carrying out on approach to a ship.

Changelist:

  • [adding] The external ship’s hull damages added. Function called “Display render target” and it’s turned off in setting by default

  • [adding] Spectator Mode added. You can switch camera between allies after being destroyed by PgUp and PgDn button

  • [adding] Small module and weapons miniatures icons on ships schematics was added

  • [adding] “Delete” button added to viewport for removing unnecessary modules in inventory

  • [adding] An extended player description in Steam chat added in game

  • [adding] Players are now able to join friend's party through Steam chat

  • [change] Complete ship inventory interface rework was made which excludes module duplication bug

  • [change] Items looting from containers has been changed, now the drone brings all selected items after closing the inventory

  • [change] Radial damage was added to all types of rockets after explosion. Any ship reaches the explosion area will receive a hit and will be damaged depending on distance from explosion center

  • [change] Skin application system in hangar was reworked. Added the ability to preview the skin on the ship before final installation

  • [change] Blade’s ship flight characteristics have been improved

  • [fix] Setting's reset by default function was fixed

  • [fix] Item duplication bug in inventory was fixed

  • [fix] BOT's behavior was fixed if AI sometimes was losing interest to engage player

Source

Steam News / 25 September 2023

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