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Steam News6 March 20233y ago

0.3.1 - Energy distribution

In this update, we've added a ship power distributor that allows you to give power priority to a certain group of systems.

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Full Space Nations - Battlearena update

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What changed

0 fixes5 additions4 changes0 removals
  • Maps
  • Gameplay
  • Balance
  • UI and audio
addedIn this update, we've added a ship power distributor that allows you to give power priority to a certain group of systems. For example, if you need to catch up with the enemy or quickly escape from the battlefield to recover, it is possible to give priority to thrusters and main engines, or if more firepower is needed, give priority to gun systems. We also reworked the balance of the requirements of gun systems to the ship's power
added[change] Added power distribution system for ships
changed[change] The ship's energy shield restore system has been changed. Shield restoration now consumes the appropriate portion of the Power Distributor. If the distributor runs out of energy to replenish the shields, charging stops until the energy distributor has accumulated the minimum amount of energy to restore the protection systems
changed[change] The system of energy consumption and reservation of weapon systems has been changed. Now, when installing weapon systems, the initial reservation of energy in the distributor for the entire fireteam takes place. If some weapon did not have enough energy for the reservation, it will not be able to be activated. Also, when fired, each weapon consumes the corresponding section of energy in the distributor.
changed[change] The system for improving thrusters and main engines has been changed. The power output of the thrusters and main engines as well as the maximum speed of the ship now depends on the level of the engines, the energy generator level and the priority in the power distributor
added[change] Chaffs decoys now have a limited number of charges

Space Nations - Battlearena changes

addedIn this update, we've added a ship power distributor that allows you to give power priority to a certain group of systems. For example, if you need to catch up with the enemy or quickly escape from the battlefield to recover, it is possible to give priority to thrusters and main engines, or if more firepower is needed, give priority to gun systems. We also reworked the balance of the requirements of gun systems to the ship's power
added[change] Added power distribution system for ships
changed[change] The ship's energy shield restore system has been changed. Shield restoration now consumes the appropriate portion of the Power Distributor. If the distributor runs out of energy to replenish the shields, charging stops until the energy distributor has accumulated the minimum amount of energy to restore the protection systems
changed[change] The system of energy consumption and reservation of weapon systems has been changed. Now, when installing weapon systems, the initial reservation of energy in the distributor for the entire fireteam takes place. If some weapon did not have enough energy for the reservation, it will not be able to be activated. Also, when fired, each weapon consumes the corresponding section of energy in the distributor.
changed[change] The system for improving thrusters and main engines has been changed. The power output of the thrusters and main engines as well as the maximum speed of the ship now depends on the level of the engines, the energy generator level and the priority in the power distributor

In this update, we've added a ship power distributor that allows you to give power priority to a certain group of systems. For example, if you need to catch up with the enemy or quickly escape from the battlefield to recover, it is possible to give priority to thrusters and main engines, or if more firepower is needed, give priority to gun systems. We also reworked the balance of the requirements of gun systems to the ship's power

List of changes:

  • [change] Added power distribution system for ships

  • [change] The ship's energy shield restore system has been changed. Shield restoration now consumes the appropriate portion of the Power Distributor. If the distributor runs out of energy to replenish the shields, charging stops until the energy distributor has accumulated the minimum amount of energy to restore the protection systems

  • [change] The system of energy consumption and reservation of weapon systems has been changed. Now, when installing weapon systems, the initial reservation of energy in the distributor for the entire fireteam takes place. If some weapon did not have enough energy for the reservation, it will not be able to be activated. Also, when fired, each weapon consumes the corresponding section of energy in the distributor.

  • [change] The system for improving thrusters and main engines has been changed. The power output of the thrusters and main engines as well as the maximum speed of the ship now depends on the level of the engines, the energy generator level and the priority in the power distributor

  • [change] Chaffs decoys now have a limited number of charges

  • [Change] Ship armor now has a separate health bar that depends on the armor level.

  • [Change] Changed the player's HUD to display the necessary information on the distribution of the ship's energy and the status of the ship's armor

  • [change] Added power distribution setting keys in the control settings menu

Source

Steam News / 6 March 2023

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